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#46 documented specific properties of projectiles
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### Projectile Properties | ||
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#### Generic Properties | ||
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**Projectile Generic Properties** (1 byte) | ||
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0000 byte Unknown | ||
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#### Specific 1 Properties | ||
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These properties are set for some ```2/1/x``` objects. More specifically: For cyberspace projectiles. The other projectiles of this subclass have their specific bytes zero. | ||
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**Projectile Specific 1 Properties** (6 bytes) | ||
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0000 [6]byte Colour scheme | ||
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```Colour scheme``` contains 6 palette indices from the game palette. The index into this list comes from the geometry properties, specifically from the [Set Colour and Shade](../../media/Geometry#set-colour-and-shade) command. |
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