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animation complete no longer persists on save
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saint11 committed Jan 16, 2025
1 parent 8b6ac88 commit 3045bb0
Showing 1 changed file with 10 additions and 8 deletions.
18 changes: 10 additions & 8 deletions src/Murder/Components/Graphics/AnimationCompleteComponent.cs
Original file line number Diff line number Diff line change
@@ -1,13 +1,15 @@

using Bang.Components;
using Murder.Attributes;
using Murder.Utilities.Attributes;

namespace Murder.Components
namespace Murder.Components;

/// <summary>
/// The Aseprite component in this entity completed it's animation
/// </summary>
[DoNotPersistOnSave, RuntimeOnly]
public readonly struct AnimationCompleteComponent : IComponent
{
/// <summary>
/// The Aseprite component in this entity completed it's animation
/// </summary>
public readonly struct AnimationCompleteComponent : IComponent
{
public AnimationCompleteComponent() { }
}
public AnimationCompleteComponent() { }
}

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