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Throwing this PR up asap to track changes.
Migration seems pretty straightforward, but the API is going to change with the introduction of required components, and the removal of asset handles as components.
SpineBundle
will no longer be the way to spawn skeletons, and I think that role needs to go to the SpineLoader component. It's a bit more transparent to the user, this way, anyway.Also
SpineMaterial
might need a separate 2d and 3d implementation due to theMeshMaterial2d
andMeshMaterial3d
split.