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Tracks your head position via Kinect and adjusts the rendered perspective.

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jloehr/KinectHeadTracking

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Kinect Head Tracking

Tracks your head position via Kinect and adjusts the rendered perspective.

Requirements

Build Requirements

  • Visual Stduio 2015 Update 3
  • Windows 10 SDK 10.0.10586
  • Kinect SDK v2.0

License

This project is licenced under the MIT license (MIT)

Settings File

All length units are in Centimetres

Monitor

  • Monitorheight: The height of your display; used to calculate the oblique viewing .

Kinect

  • OffsetX, OffsetY, OffsetZ: The offset of your Kinect Sensor from your display center; used to map the real world face model to the virtual world. The face models origin is the IR camera, that is approx. 4cm to the left from the Kinect center.

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Tracks your head position via Kinect and adjusts the rendered perspective.

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