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quality enhancements #34
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jnmartin84
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Uses spawn offsets from 2020 remaster and D64EX source ports
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Improve visual quality:
Significantly increased resolution of
solidcols
array and related tests. Far fewer wall cracks.Switched plane texture computations to full floating-point. Resolved all known floor cracks.
Accumulate per-vertex light directions across all 3 vertices of plane triangles to improve floor/ceiling normal map behavior with moving lights.
Restore sector + dynamic light blending.
This may have some minor performance regressions. I will continue to monitor and work on those.