fix(backend) Fix potential send to closed channel from pingInterval #193
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fix(backend): share the client.stop channel in pingInterval so that pingInterval will stop when the client is stopped preventing a chance to send to a closed channel on the next ticker interval
fix(backend): Hub no longer closes client channels, because the client will still be open even if a user quits the game
test(game): add expect block around flaky button click
fix(make): remove deprecated
npm install
in e2e/ folderFixes: #191