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Releases: jss2a98aj/BugTorch

1.2.13

17 Apr 05:39
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Made Dark Oak trees check if blocks are replaceable before putting logs down.

isWood is now used over instanceof BlockLog when attempting to ignore trees in getTopSolidOrLiquidBlock.

Liquid in getTopSolidOrLiquidBlock was a lie and has been corrected to reflect that.

A second possible fix for LLibrary crashing on startup has been introduced.

1.2.12

07 Mar 03:43
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EDIT: The getTopSolidOrLiquidBlock improvements have some issues in this build, please turn it off or roll back until the next update.

Improved some functions used in structure placement logic such as clearCurrentPositionBlocksUpwards and getTopSolidOrLiquidBlock.

Stopped carpet from randomly ticking.

Fixed some mistakes in a few config descriptions.

Added a blacklist for Extra Utilities Golden Lasso.

fr_FR.lang by Myuui.

1.2.11

14 Dec 23:52
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Fixed structure component downfill replacement improvement being broken by a refactor in 1.2.10.

Fixed a conflict with MCPatcher Forge introduced in 1.2.10.

1.2.10

04 Dec 23:00
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Allowed Broadcast Settings button to be disabled or removed rather than just removed.

Allowed Open to LAN button to be disabled or removed.

Allowed Super Secret Settings button to be disabled or removed.

Fixed Leads breaking if placed on some modded fences.

Fixed a rare crash in an optimization caused by null EntityItem instances.

Fixed a regression from when some options were split so the leaf decay range fix is once again usable.

Allowed any properly registered dye to be used when dying leather armor.

Settings know to conflict with Optifine now automatically get disabled if it is installed.

Removed old config conversion code as some of it was not working correctly.

1.2.9

30 Jun 23:24
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I hope you like Extra Utilities.

Fixed the Extra Utilities Trading Post bottom missing texture.

Added Extra Utilities Trading Post Village Names nitwit filtering.

Added optional Extra Utilities Deep Dark scaling damage.

1.2.8

14 May 04:53
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Added lava and fire effect scaling damage options

Fixed some vanilla block sounds

Made anvil sound type step sound fix work outside of dev

Actually fixed GTNH NEI item caching compatibility

Fixed a mistake in suffocation damage mixin application

Fixed some Torch Levers block sounds

1.2.7

20 Mar 17:05
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Fixed rare unintended behavior in mergeItemStack with vanilla, dupes and potential item loss with CoFHCore.

Fixed the anvil sound type step sound.

Fixed several block sound types in Extra utilities.

Added an option to remove the Broadcast Settings button from the options menu.

1.2.6

14 Mar 22:35
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Fixed several blocks from MrCrayfish's Furniture Mod causing NPEs when used with hoppers or one of many modded items that interact with sided inventories.

Added an option to disable achievements from MrCrayfish's Furniture Mod.

Added German localization.

Added a new mixin toggle to NotFine detection.

Fixed the mcmod info repo link

1.2.5

25 Feb 21:09
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Made fasterOptionInteractions off by default as it breaks Optifine.

1.2.4

25 Feb 02:55
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Added scaling damage options for poison and wither effects.

Added flat damage options to go with all scaling damage options for finely controlling overall threat scaling.

Fixed version token application.