Space RTS project as a way to get started in C++ and object-oriented programming. Development started as a student project at the tech university of Madrid.
- Basic class structure
- Single ship
- Mouse interaction: left click to select, right click to rotate
- 100 ships for testing
- Added linear movement for ships
- Black background, neon ship texture
- Improved rendering
- Added multiple selection
- Resizeable textures
- New selection marker
- Global functions outside main file
- Screen divided into viewports
- Added timers
- Added FPS cap and counter (console)
- 900 ship test (succesful)
- On screen text
- Removed viewports
- Main basic menu
- Interaction between asteroid and menu
- Screen divided into viewports (again)
- Viewport size linked to window size
- Added start screen
- Improved object rendering
- Added text input
- Players can input their name in the start screen
- Added resources and icons to top bar
- Bug fixes
- Implemented relative mouse mode and in-game cursor
- Resizeable window
- Added mouse scrolling
- Basic map layout
- Parallax implemented for background
- Slight code improvements
- Bug fixes
- Translated readme file
- Fixed mouse class so it makes a bit more sense
- Ships now can be selected and moved correctly
- Added some bugs
[Large gap due to work overload]
- A lot of code rewriting
- Bug fixing
- Ships now shoot and explode
- Enemy ships apear every few secconds
- Getting ready for realese
- New exciting and elusive bugs
- Bug fixes 'n suf
- Added a flippin' awesome minimap
- Ships can now actually move by themselves
- Ennemy ships shoot each other, or at least they try
- Added pause screen
- UI changes
- Deleted README file (woops!)
- Ships do slightly better at behaving like ships
- Ennemy ships will attack main building
[Development halted before sumer 2016]
- Variable names changed to fit new naming coventions
- Added funcitonalities to Vector2 class. It was so bare-bones I find it surprising how we got so many things done
- Added comments so I can understand what we did a year ago