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An implementation of Bjorklund's algorithm applied to rhythm.
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Jeremy Voorhis
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Nov 16, 2008
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# An implementation of Bjorklund's algorithm applied to rhythm. | ||
# Inspired by http://ruinwesen.com/blog?id=216 | ||
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require 'music' | ||
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include Music | ||
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module Euclid | ||
module_function | ||
def euclid(k, n) | ||
bjorklund Array.new(k, [true]) + Array.new(n - k, [false]) | ||
end | ||
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def bjorklund(seqs) | ||
real, rem = split_rem(seqs) | ||
if rem.size <= 1 | ||
(real + rem).flatten | ||
else | ||
bjorklund(interleave(real, rem)) | ||
end | ||
end | ||
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def split_rem(seq) | ||
rem, real = seq.partition { |x| x == seq.last } | ||
if rem.size == real.size | ||
return seq, [] | ||
else | ||
return real, rem | ||
end | ||
end | ||
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def interleave(list1, list2) | ||
res = [] | ||
l1 = list1.dup | ||
l2 = list2.dup | ||
until l1.empty? && l2.empty? | ||
e1 = l1.shift || [] | ||
e2 = l2.shift || [] | ||
res.push(e1 + e2) | ||
end | ||
res | ||
end | ||
end | ||
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def cresc(factor, score) | ||
group(score, | ||
:velocity => env { |v0, ph| | ||
v1 = (v0 + ph * ((v0 * factor) - v0)).round # Linear interpolation | ||
v1.clip(0..127) }) | ||
end | ||
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def kick(*args) | ||
n(35, *args) | ||
end | ||
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def snare(*args) | ||
n(38, *args) | ||
end | ||
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def rhythm(k, n) | ||
bits = Euclid.euclid(k, n) | ||
s(bits.map { |pulse| pulse ? kick(SN) : r(SN) }) * 2 | ||
end | ||
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def tick | ||
(r & snare(1)) * 2 | ||
end | ||
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def score | ||
ks = rhythm(3, 8) & rhythm(7, 8) & rhythm(5, 8) & rhythm(7, 8) | ||
ss = tick * 4 | ||
ks | ss | ||
end | ||
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SMFWriter.new(:tempo => 136). | ||
track(score, :name => 'Euclidean Etude'). | ||
save('euclid') |