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Changelog
nwai90 edited this page Sep 25, 2020
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117 revisions
- Improve mobile UX: Width can now fit 4 cards
- Add 4 fanmade Community corporations
- Add log for Robinson Industries action
- Move backlog above player Actions menu
- Resize action buttons to be larger and colony tiles to be smaller
- Fix bug where Generalist was claimable at game start when playing without Corporate Era
- Reveal milestones, awards and board by default
- Fix Pharmacy Union science card draw timing
- Enable players to see their own VP even if real-time VP option is disabled
- Improve UI for all colony selection actions
- Auto select target to add resources to if there is only one choice
- Fix a bug where Venus cities could not be placed for solo seed predefined games
- Add a "MAX" button for actions that require amount selection
- Add a preference option to play a sound when it is your turn
- Improve display of current generation marker
- Implement synergy matrix for random milestones/awards
- Add display for number of cards in hand
- Fix bug with counting influence in dominant party
- Fix bug with solo seeded games always lasting 14 generations
- Update to new UI for player info tabs
- Add solo game ID to game log
- Fix bug where neutral tile placement on Hellas South pole breaks solo mode setup
- Fix bug where Initial draft cards were always passed in the same direction
- Add game option to remove negative Global Events
- Implement feature to blacklist selected cards during game creation
- Add Influence count to Tag Overview
- Improve readability of tile placement positions in game log
- Add Colony count to Tag Overview
- Improve UX for Preferences panel
- Improve Colony trading UX by showing all available options at once
- Add count for Cities and cards with no tags to Tag Overview
- Improve CSS for side menu bar
- Improve Air Raid options to show quantity of resource removed
- Fix issue with SQLite games getting deleted
- Fix missing label for Vitor initial action
- Improve Hired Raiders and Sabotage options to show quantity of resource removed
- Fix bug where volcanic area labels did not display on Tharsis map
- Add game option for fast mode
- Implement Initial Draft for Preludes
- Implement 5 x 5 initial draft mechanism
- Make colony track increase from card effects optional for Europa
- Fix typo in log for Titan Shuttles action
- Fix bug where Mons Insurance paid out when a player removed their own resources
- Fix issue where the positions of Kelvinists and Greens were swapped on Turmoil board
- Fix bug where floaters and microbes were not counted when checking card playability while Reds are ruling
- Fix bug where Atmoscoop incorrectly raised temperature by default in some scenarios
- Fix incorrect label for Thermophiles action
- Implement functionality to pin a player's details
- Implement feature to show player tags overview grid
- Add option to display corporation name below player name in player box
- Add logs for Martian Rails and Power Infrastructure
- Fix bug where Reds tax was incorrectly added to SP greenery cost even after oxygen level is maxed
- Update UI for homepage
- Implement feature to customise selected Colonies for games
- Implement player TR boost (handicap) option
- Fix issue where player received placement bonus before paying for Aquifer Pumping action
- Update button labels for discard actions and Utopia Invest action
- Fix iconography for Search For Life
- Fix start screen background on big screens
- Fix bug where Splice's effect only triggered once for Pharmacy Union's two microbe tags
- Fix bug where Mining Guild incorrectly receives steel production bonus from WGT phase
- Improve ordering of log messages when trading with colonies
- Fix incorrect Earth Office and Teractor discount for Luna Governor
- Fix incorrect label when claiming milestones
- Fix issue with colony trade fleets all having the same colour
- Fix issue with missing text on button for Power Plant standard project
- Improve Titan Shuttles to act automatically if there is only one option
- Fix bug where Mons Insurance incorrectly paid out when a player removed their own resources
- Add link to Discord on start screen
- Fix bug where Vote of No Confidence was not discounted by Cutting Edge Technology
- Fix bug where player could reach negative MC by raising temperature or oxygen while Reds were ruling
- Add instructions for Heroku setup
- Fix display for ocean count during pre-game
- Fix UI issue for smaller cards incorrectly enlarging on click
- Auto select target for Floater Technology if only one possible choice
- Improve UI for showing current global parameter level
- Show 26 TR instead of 35 TR as Terraformer milestone requirement when Turmoil expansion enabled
- Implement feature to prevent overpayment of any resources
- Fix bug where "Set predefined game" button was not properly toggled off
- Store results of completed games
- Add missing game log for Factorum's drawn building card
- Fix bug where Crash Site Cleanup was not playable in solo mode after removing neutral opponent's plants
- Fix bug where Revolution global event incorrectly penalised players with 0 Earth tags and influence
- Add game log to indicate exact location of tile placements
- Disable Beginner corp selection if any expansion or initial draft is selected
- Fix bug where completed games could not be replayed via "Set predefined game"
- Fix bug where tile could be placed on Hellas bonus ocean space when player could not afford to pay 6 MC
- Add link to return to main page on game end screen
- Fix bug where Helion could not spend heat to pay for Hellas bonus ocean
- Display dynamic target score at game end based on player's actual score
- Fix alignment issue for Restricted area tile icon display
- Fix an exploit where Imported Nitrogen could give unlimited microbes
- Fix incorrect display name for Snow Cover global event
- Fix bug where Reds ruling bonus was not awarded when having 20 TR in solo mode
- Disable Beginner corporation if Initial Draft or any expansion is selected
- Fix typo in Astrodrill corporation action text
- Fix bug where app could become unresponsive due to infinite loops
- Fix bug where neutral cities could incorrectly spawn next to each other in solo mode
- Add preferences option to hide non-blue cards
- Fix bug where Helion could not spend heat during Research phase
- Fix bug where Desert Settler and Estate Dealer descriptions are not shown
- Improve UI for milestones and awards
- Don't gray out award stats after funding
- Fix bug where discounts were not applied when checking card playability while Reds are ruling
- Add missing Global Event card Microgravity Health Problems
- Implement correct corporation actions for Astrodrill
- Fix bug where Corrosive Rain and Cloud Societies incorrectly appeared in non-Colonies games
- Fix bug where Excentric is sometimes not awarded at game end
- Fix bug where Beginner corp did not receive starting productions without Corporate Era
- Fix bug with Industrial Center where Helion is forced to spend MC instead of heat
- Add support for Chinese language
- Show number of resources on cards when player is selecting action target
- Improve UI for milestones and awards player scores
- Fix bug with wild tag counting thrice for Luxury Foods
- Implement feature to randomly shuffle board tiles
- Add player scores for milestones and awards
- Add missing cards Cultural Metropolis and Parliament Hall to Robotic Workforce
- Fix bug with Local Heat Trapping where it could be played by Helion without having 5 heat
- Fix incorrect application of Reds tax for some cards
- Fix bug where Global Events could still reduce global parameters even after they were maxed out
- Populate custom corporation list based on selected expansions
- Fix bug where Mud Slides global event incorrectly deducted 4 MC for adjacent empty ocean spaces
- Enforce Reds ruling policy tax and disallow payment using steel or titanium
- Fix bug where Saturn Surfing appears in wrong deck
- Fix double counting of Reds tax for Aquifer Pumping action
- Fix bug with Self-Replicating Robots target cards being unplayable on reload
- Fix bug where Project Inspection could not copy corporation card actions
- Fix bug where Comet Aiming did not remove a titanium resource when there were multiple target cards
- Fix bug where Comet Aiming allowed spending of asteroid resource even after oceans were maxed
- Fix bug where player could get negative MC by always being allowed to buy 4 cards during Research phase
- Fix issues with game log display and Tactician
- Allow Self-Replicating Robots to store and act on multiple cards
- Reveal corporations in player order so that revealed corporations' effects can be triggered
- Update logic for Robotic Workforce and add missing eligible cards
- Fix bug where Cutting Edge Technology incorrectly discounted cards that raise TR when played
- Fix bug where some cards incorrectly counted for Tactician milestone
- Improve wording for Freyja Biodomes
- Log actions for Business Network and Inventor's Guild
- Add game option to remove Venus milestone and award from Venus games
- Fix incorrect draw/discard sequence for Pluto colony bonus when a player has multiple colonies
- Fix bug where players could raise TR without paying when Reds are ruling party
- Fix bug where Nitrite Reducing Bacteria did not trigger effect of Topsoil Contract
- Fix bug where Community Services did not count corporation wild tags
- Fix bug where Helion player could not modify MC amount when paying for cards during Research phase
- Fix bug where Helion's heat incorrectly converted to MC if player overpaid with heat during Research phase
- Add missing Turmoil card Political Alliance
- Clearer wording for Diversity Support card
- Fix bug where Tactician incorrectly counted Event cards with requirements
- Add tooltips for game options
- Fix bug where Pharmacy Union incorrectly removed 4 MC from the player playing microbe tag(s)
- Fix bug where some cards that placed special tiles could be played without any spaces available
- Fix incorrect log for Mohole Lake
- Fix bug where Robotic Workforce could not copy eligible Big Box promo cards
- Fix bug where Galilean Waystation did not count player's own wild tags
- Remove unnecessary click for Astrodrill
- Add logs for Big Box promo cards
- Fix bug where Cultural Metropolis could be played without having 2 delegates
- Fix bug where Red Tourism Wave did not count adjacent empty ocean spaces
- Fix missing display of -4 MC effect for Pharmacy Union
- Add Big Box promo cards
- Add logs to indicate quantity of resources gained from Colony trades
- Skip player selection for production decrease if there is only 1 choice
- Fix bug with Market Manipulation when there is only one active colony
- Make removing plants optional when playing cards that can remove plants
- Fix SSL issue with local server setup
- Add custom tile for Capital city
- Fix bug where wild tags incorrectly counted for Turmoil ruling party bonuses
- Fix bug with Pristar's ability not working correctly when Reds party is ruling
- Fix bug where cards discarded in initial research phase did not enter discard pile
- Fix bug where Mars First ruling policy incorrectly triggered on World Government terraforming
- Fix incorrect images for Desert Settler and Estate Dealer awards
- Fix typo of M$ on some Global Events
- Optimize JSON to improve performance and load time
- Fix bug where Experimental Forest incorrectly triggered Greens ruling policy
- Auto assign an available color if players pick duplicate colors
- Add game option to set number of rounds of initial draft
- Update Russian translations for Colonies cards
- Add optional one-time alert when Mars is terraformed
- Fix bug when Stratospheric Birds is played with Dirigibles