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Add a developer affordance, ".kaleidoscope_board"
in the sketch directory that contains the name of the KALEIDOSCOPE_HARDWARE_H file. This allows a developer building a sketch for hardware using an arduino core that doesn't "announce" the KALEIDOSCOPE_HARDWARE_H environment variable to actually be able to build a sketch. Unfortunately, this feature doesn't work in the arduino ide because it requires our makefiles to run
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Kaleidoscope-Hardware-Keyboardio-Model101.h |
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