v17.7-dev15 - Downgrade DirectXMath, shadows update less often
Pre-release
Pre-release
- Latest DirectXMath is suspected to lead to rounding issues which make shadows not render correctly in some places at night (Returning 2.0 AB)
- Implemented throttled shadow-angle update. This reduced shimmering edges to basically none, but also makes shadows only update less often (depending on sun speed)