v17.7-dev17 - implemented zCRndD3D::Drawline, and more
Pre-release
Pre-release
Added
- addition
_avx
-builds. These can perform better if you have a more recent CPU (See: https://de.wikipedia.org/wiki/Advanced_Vector_Extensions)- Intel: Sandy Bridge, Ivy Bridge, ...
- AMD: Bulldozer, Piledriver, Steamroller, Jaguar, Zen, Zen 2, ...
- increased night brightness
- implemented
zCRndD3D::Drawline
(used by Item Locator patch)- flickers a lot in G2. There is some difference somewhere deep down in the code that causes flickering. Probably also the cause for flickering shadows on trees, etc.
- works fine in G1
- @KEKS1:
- a lot changes regarding ComPtr's and other cleanup work
- reverted a lot of
...Est(...)
functions, as they led to flickering