v17.7-dev19-fix2 - Merged changes from SaiyansKings fork, fixes issues from dev19
Pre-release
Pre-release
kirides
released this
03 Jul 08:30
·
296 commits
to master
since this release
Merged @SaiyansKing 's fixes
- df0e056
- Fix BindActivePixelShader and BindActiveVertexShader functions
- Reset saved Engine Render States every frame to make sure HUD will be drawn correctly
- Precache PolyStrip textures
- Fix inversed normals for geometry drawn by skeletal mesh node attachments so light/shadows casted on them won't be broken
- Fix TouchPfx for gothic 1 that was crashing due to broken OBJ_s_pfxList address
- cffcad9
- Reset saved Engine Bound Textures every frame to make sure HUD will be drawn correctly
- Fix decals and particles disappearing in some specific casses
EDIT This release is actually based on f329553