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v17.7-dev19-fix2 - Merged changes from SaiyansKings fork, fixes issues from dev19

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@kirides kirides released this 03 Jul 08:30
· 296 commits to master since this release

Merged @SaiyansKing 's fixes

  • df0e056
    • Fix BindActivePixelShader and BindActiveVertexShader functions
    • Reset saved Engine Render States every frame to make sure HUD will be drawn correctly
    • Precache PolyStrip textures
    • Fix inversed normals for geometry drawn by skeletal mesh node attachments so light/shadows casted on them won't be broken
    • Fix TouchPfx for gothic 1 that was crashing due to broken OBJ_s_pfxList address
  • cffcad9
    • Reset saved Engine Bound Textures every frame to make sure HUD will be drawn correctly
    • Fix decals and particles disappearing in some specific casses

EDIT This release is actually based on f329553