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A small and proprietary AVR C-Library to play Wavefiles...

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Author:
=======

Kai Lauterbach (klaute @ gmail dot com)

Folders:
========

firmware: microcontroller example firmware and library files.

doc: Project documentation files (incomplete).

tools: A tools compilation to do some helpful things. Like converting a
       wave file to C-code.

Usage:
======

If you want to play a Wave-File out of the flash:
-------------------------------------------------

1. Generate a wavedata.c file with "tools/wav2c.sh".

2. Copy the generated file to the firmware directory.

3. Put the following code somewhere in your code before including the library..

#define WAVE_SOURCE SRC_FLASH

4. Include the Library. The wavedata.c-file is autonaticaly included by the library.

#include "libWavePlay.h"

5. Call "lwp_init()"-function before the endless loop in your main-function.
   This initializes the hardware and the used timers.
   It calls sei() to enable the global interrupt handling.

6. Call "lwp_Play(0)" to start playing of the wavedata. The functionparameter represents
   the startposition in the wavedata array.


If you want to play a Wave-File out of the EEPROM:
-------------------------------------------------

It's very familiar to the previos described section.

1. Generate the the wavedata.c file with the same tool a before.
   Instead of copying this file to the firmware directory, you have to
   put a also generated file, which is named like the inputfile but with a
   "_noheader" before the ".wav" extension, into your EEPROM.
2. Define the data source like this:

#define WAVE_SOURCE SRC_EEPROM

3. Define the data size in bytes.

#define EEP_WAVE_DATA_SIZE <your wavedata size in bytes>

4. Same steps as you would use the flash as source...


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