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For models with some highly skewed triangles (teapot.stl and cylinder.stl) rays occasionally go outside the solid.
Probably due to insufficient numerical precision.
The text was updated successfully, but these errors were encountered:
For models with some highly skewed triangles (teapot.stl and cylinder.stl) rays occasionally go outside the solid.
Probably due to insufficient numerical precision.
The text was updated successfully, but these errors were encountered: