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Highly skewed triangles - missed reflections - rays going outside the solid #75

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krzysztofarendt opened this issue Oct 16, 2024 · 6 comments
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@krzysztofarendt
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For models with some highly skewed triangles (teapot.stl and cylinder.stl) rays occasionally go outside the solid.
Probably due to insufficient numerical precision.

image
@krzysztofarendt krzysztofarendt added the bug Something isn't working label Oct 16, 2024
@krzysztofarendt
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@krzysztofarendt
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Example of poor mesh quality in the teapot model:
teapot_from_the_inside

@krzysztofarendt
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image

@krzysztofarendt
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Tests show (cb34fac) that the triangle side length should be approximately >= 0.001.

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Related? #83

@krzysztofarendt
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This PR #88 still has this issue:
image

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