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Reduce the TransportSpeedReduction stat of the Fire Beetle (FAForev…
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…er#6469)

## Description of the proposed changes
Unlike other Tech 2 units, the Fire Beetle only takes up one clamp on
transports. This makes it possible to load the same quantities of Fire
Beetles and Tech 1 units into transports. To ensure that the Fire Beetle
does not slow transports down excessively, its `TransportSpeedReduction`
stat is reduced to match that of Tech 1 units.

**Fire Beetle: T2 Mobile Bomb (XRL0302):**
   - TransportSpeedReduction: 0.3 --> 0.15

## Checklist
- [x] Changes are documented in the changelog for the next game version
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Basilisk3 authored Oct 5, 2024
1 parent 005af9d commit 4fa0fba
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4 changes: 4 additions & 0 deletions changelog/snippets/balance.6469.md
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- (#6469) Unlike other Tech 2 units, the Fire Beetle only takes up one clamp on transports. This makes it possible to load the same quantities of Fire Beetles and Tech 1 units into transports. To ensure that the Fire Beetle does not slow transports down excessively, its `TransportSpeedReduction` stat is reduced to match that of Tech 1 units.

- Fire Beetle: T2 Mobile Bomb (XRL0302):
- TransportSpeedReduction: 0.3 --> 0.15
1 change: 1 addition & 0 deletions units/XRL0302/XRL0302_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -139,6 +139,7 @@ UnitBlueprint{
MeshExtentsY = 0.25,
MeshExtentsZ = 0.65,
MotionType = "RULEUMT_Land",
TransportSpeedReduction = 0.15,
TurnRadius = 4,
TurnRate = 200,
},
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