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Remove ASF armor against Ahwassa bomb (FAForever#6530)
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## Reasoning for the changes
Since a delay was added to the Ahwassa bomb, it is possible to micro ASF
out of the explosion, and the armor against it is no longer necessary.

## Description of the proposed changes
- Removes the armor type: I don't think anyone outside of FAF was using
the damage type for this specific balance feature.
- Changes the Ahwassa bomb's damage type to normal.
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lL1l1 authored Nov 21, 2024
1 parent f928024 commit de6d833
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Showing 3 changed files with 3 additions and 3 deletions.
2 changes: 2 additions & 0 deletions changelog/snippets/balance.6530.md
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@@ -0,0 +1,2 @@
- (#6530) Remove ASF's armor against Ahwassa bomb, as it is no longer necessary with the new delayed explosion.
- Air superiority fighters: Damage taken from Ahwassa bomb 10% -> 100%
2 changes: 0 additions & 2 deletions lua/armordefinition.lua
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Expand Up @@ -20,7 +20,6 @@
---| "FireBeetleExplosion"
---| "Normal"
---| "Nuke"
---| "OtheTacticalBomb"
---| "Overcharge"
---| "Reclaimed"
---| "Spell"
Expand Down Expand Up @@ -105,7 +104,6 @@ armordefinition = {
-- Armor Definition
'Normal 1.0',
'CzarBeam 0.25',
'OtheTacticalBomb 0.1',
},
{
-- Armor Type name
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2 changes: 1 addition & 1 deletion units/XSA0402/XSA0402_unit.bp
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Expand Up @@ -210,7 +210,7 @@ UnitBlueprint{
Damage = 11000,
DamageFriendly = true,
DamageRadius = 19,
DamageType = "OtheTacticalBomb",
DamageType = "Normal",
DisplayName = "Othe Tactical Bomb",
FireTargetLayerCapsTable = {
Air = "Land|Water|Seabed",
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