[GH-970] - Merliot's wall, rocks, trees and river colliders #972
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Motivation
Merliot map has been added to our client and we're missing all its collider in the backend.
The map is inverted in our backend's client.
Closes #970
Summary of changes
How to test it?
Just play the game and check that the colliders works well (that you don't get teleported to some weird place or getting stucked).
Remember that already exists a bug where some collision resolutions have differences between backend and frontend.
Checklist