Beta v0.7.1
lethal-guitar
released this
24 Jan 16:15
·
756 commits
to master
since this release
Overview
This release is primarily focused on bug fixes and better Raspberry Pi support. Additionally, the original game's cheat codes have been implemented.
Known issues (fixed in 0.8)
There are a few known issues in this release:
- The window cannot be moved after switching to windowed mode. Workaround: Press Windows key and a direction key to snap the window to one side of the screen, this brings the window title bar into view and the window can now be resized. Alternatively, edit the config file.
- In level 1 of episode 1, the wrong background is sometimes shown after quick loading
- In wide-screen mode, sprites in the lower left part of the screen are sometimes not shown
- The game will abort with an error if wide-screen mode is on and the window is wider than the width of the current level (this happens in tall but narrow levels, like N3, and at extremely wide aspect ratios on regular levels.)
Release notes
New features
- Implemented the original game's cheat codes found in the registered version
- Added a loading screen during application startup. Mainly meant for slower devices like Raspberry Pi and Odroid Go Advance, where startup can take a few seconds.
Raspberry Pi improvements
- Vastly improved performance: At 1080p, a Pi Zero or Pi 3 model B now manages a steady 60 FPS (previously only 18). Pi 1 and 2 are still stuck at 50 FPS for now due to their lower GPU clock, but run fine at 720p or when overclocked.
- Fixed visual artifacts with the "under water" effect
- Fixed mouse interaction (the options menu didn't respond to mouse clicks)
Bug fixes
- It was possible to freeze the game (no reaction to user input, only quitting via Alt+F4 working) by pressing space bar instead of enter in the save game menu. This is now fixed.
- Picking up rapid fire or cloak while already having the corresponding item didn't reset the item timer like in the original, but instead added a 2nd instance to the inventory. This is now fixed.
- The in-game message/boss health bar was positioned incorrectly when not in wide-screen mode
- The in-game message/boss health bar was not affected by screen shake
- It was not possible to select a different game path if the path stored in the profile became invalid, was moved etc. Now, the path selection dialog is shown again in case of an invalid path in the profile.
- Fixed visual glitch where a black rectangle was sometimes visible in the menus
- Fixed visual glitch where a previously shown menu screen was briefly visible during the transition from bonus screen to high score entry upon finishing the game