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Fix input bind hold when every axis does not rest on 0 #16256

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merged 1 commit into from
Feb 19, 2024

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sonninnos
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Description

Luckily the data was already there, so only needed to check that the current value is not the resting value.

Related Issues

Closes #15969

@LibretroAdmin LibretroAdmin merged commit 3365f9b into libretro:master Feb 19, 2024
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@sonninnos sonninnos deleted the input-bind-hold branch February 19, 2024 19:35
cmitu pushed a commit to cmitu/RetroArch that referenced this pull request Feb 20, 2024
Sunderland93 pushed a commit to Sunderland93/RetroArch that referenced this pull request Dec 26, 2024
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Successfully merging this pull request may close these issues.

input bindings are broken (with some gamepads?) unless input_bind_hold = "0"
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