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big reorganization of handheld and presets (#659)
* big reorganization of handheld and presets * replace edge-blended-240hz-bfi with blurbusters and lottes' crt-beam-simulator * whoops, forgot to track the new shader
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2 changes: 1 addition & 1 deletion
2
handheld/NSO-gba-color.slangp → handheld/color-mod/NSO-gba-color.slangp
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@@ -1,6 +1,6 @@ | ||
shaders = 1 | ||
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shader0 = shaders/color/NSO-gba-color.slang | ||
shader0 = ../shaders/color/NSO-gba-color.slang | ||
filter_linear0 = false | ||
scale_type0 = source | ||
scale0 = 1.0 |
2 changes: 1 addition & 1 deletion
2
handheld/NSO-gbc-color.slangp → handheld/color-mod/NSO-gbc-color.slangp
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shaders = 1 | ||
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shader0 = shaders/color/NSO-gbc-color.slang | ||
shader0 = ../shaders/color/NSO-gbc-color.slang | ||
filter_linear0 = false | ||
scale_type0 = source | ||
scale0 = 1.0 |
9 changes: 4 additions & 5 deletions
9
handheld/gbc-color.slangp → handheld/color-mod/SwitchOLED-color.slangp
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@@ -1,18 +1,17 @@ | ||
shaders = 2 | ||
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shader0 = shaders/color/lut/GBC-LUT.slang | ||
shader0 = ../../reshade/shaders/LUT/multiLUT.slang | ||
filter_linear0 = false | ||
scale_type0 = source | ||
scale0 = 1.0 | ||
shader1 = shaders/color/gbc-color.slang | ||
shader1 = ../shaders/color/SwitchOLED-color.slang | ||
filter_linear1 = false | ||
scale_type1 = source | ||
scale1 = 1.0 | ||
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textures = SamplerLUT1;SamplerLUT2 | ||
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SamplerLUT1 = shaders/color/lut/gbc-grey1.png | ||
SamplerLUT1 = ../../reshade/shaders/LUT/64.png | ||
SamplerLUT1_linear = true | ||
SamplerLUT2 = shaders/color/lut/gbc-grey2.png | ||
SamplerLUT2 = ../shaders/color/lut/psp-grey1.png | ||
SamplerLUT2_linear = true | ||
LUT_selector_param = "2" |
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shaders = 2 | ||
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shader0 = ../../reshade/shaders/LUT/multiLUT.slang | ||
filter_linear0 = false | ||
scale_type0 = source | ||
scale0 = 1.0 | ||
shader1 = ../shaders/color/dslite-color.slang | ||
filter_linear1 = false | ||
scale_type1 = source | ||
scale1 = 1.0 | ||
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textures = SamplerLUT1;SamplerLUT2 | ||
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SamplerLUT1 = ../../reshade/shaders/LUT/64.png | ||
SamplerLUT1_linear = true | ||
SamplerLUT2 = ../shaders/color/lut/dslite-grey.png | ||
SamplerLUT2_linear = true |
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shaders = 2 | ||
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shader0 = ../shaders/color/lut/GBM-LUT.slang | ||
filter_linear0 = false | ||
scale_type0 = source | ||
scale0 = 1.0 | ||
shader1 = ../shaders/color/gbMicro-color.slang | ||
filter_linear1 = false | ||
scale_type1 = source | ||
scale1 = 1.0 | ||
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textures = SamplerLUT1;SamplerLUT2 | ||
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SamplerLUT1 = ../../reshade/shaders/LUT/64.png | ||
SamplerLUT1_linear = true | ||
SamplerLUT2 = ../shaders/color/lut/gbamicro-grey.png | ||
SamplerLUT2_linear = true |
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shaders = 2 | ||
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shader0 = ../shaders/color/lut/GBA-LUT.slang | ||
filter_linear0 = false | ||
scale_type0 = source | ||
scale0 = 1.0 | ||
shader1 = ../shaders/color/gba-color.slang | ||
filter_linear1 = false | ||
scale_type1 = source | ||
scale1 = 1.0 | ||
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textures = SamplerLUT1;SamplerLUT2 | ||
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SamplerLUT1 = ../shaders/color/lut/gba-grey1.png | ||
SamplerLUT1_linear = true | ||
SamplerLUT2 = ../shaders/color/lut/gba-grey2.png | ||
SamplerLUT2_linear = true |
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@@ -0,0 +1,18 @@ | ||
shaders = 2 | ||
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shader0 = ../shaders/color/lut/GBC-LUT.slang | ||
filter_linear0 = false | ||
scale_type0 = source | ||
scale0 = 1.0 | ||
shader1 = ../shaders/color/gbc-color.slang | ||
filter_linear1 = false | ||
scale_type1 = source | ||
scale1 = 1.0 | ||
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textures = SamplerLUT1;SamplerLUT2 | ||
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SamplerLUT1 = ../shaders/color/lut/gbc-grey1.png | ||
SamplerLUT1_linear = true | ||
SamplerLUT2 = ../shaders/color/lut/gbc-grey2.png | ||
SamplerLUT2_linear = true | ||
LUT_selector_param = "2" |
2 changes: 1 addition & 1 deletion
2
handheld/gbc-gambatte-color.slangp → handheld/color-mod/gbc-gambatte-color.slangp
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@@ -1,6 +1,6 @@ | ||
shaders = 1 | ||
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shader0 = shaders/color/gbc-gambatte-color.slang | ||
shader0 = ../shaders/color/gbc-gambatte-color.slang | ||
filter_linear0 = false | ||
scale_type0 = source | ||
scale0 = 1.0 |
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@@ -0,0 +1,17 @@ | ||
shaders = 2 | ||
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shader0 = ../../reshade/shaders/LUT/multiLUT.slang | ||
filter_linear0 = false | ||
scale_type0 = source | ||
scale0 = 1.0 | ||
shader1 = ../shaders/color/nds-color.slang | ||
filter_linear1 = false | ||
scale_type1 = source | ||
scale1 = 1.0 | ||
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textures = SamplerLUT1;SamplerLUT2 | ||
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SamplerLUT1 = ../../reshade/shaders/LUT/64.png | ||
SamplerLUT1_linear = true | ||
SamplerLUT2 = ../shaders/color/lut/nds-grey.png | ||
SamplerLUT2_linear = true |
2 changes: 1 addition & 1 deletion
2
handheld/palm-color.slangp → handheld/color-mod/palm-color.slangp
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Original file line number | Diff line number | Diff line change |
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@@ -1,6 +1,6 @@ | ||
shaders = 1 | ||
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shader0 = shaders/color/palm-color.slang | ||
shader0 = ../shaders/color/palm-color.slang | ||
filter_linear0 = false | ||
scale_type0 = source | ||
scale0 = 1.0 |
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@@ -0,0 +1,17 @@ | ||
shaders = 2 | ||
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shader0 = ../../reshade/shaders/LUT/multiLUT.slang | ||
filter_linear0 = false | ||
scale_type0 = source | ||
scale0 = 1.0 | ||
shader1 = ../shaders/color/psp-color.slang | ||
filter_linear1 = false | ||
scale_type1 = source | ||
scale1 = 1.0 | ||
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textures = SamplerLUT1;SamplerLUT2 | ||
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SamplerLUT1 = ../shaders/color/lut/psp-grey1.png | ||
SamplerLUT1_linear = true | ||
SamplerLUT2 = ../shaders/color/lut/psp-grey2.png | ||
SamplerLUT2_linear = true |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,17 @@ | ||
shaders = 2 | ||
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shader0 = ../../reshade/shaders/LUT/multiLUT.slang | ||
filter_linear0 = false | ||
scale_type0 = source | ||
scale0 = 1.0 | ||
shader1 = ../shaders/color/sp101-color.slang | ||
filter_linear1 = false | ||
scale_type1 = source | ||
scale1 = 1.0 | ||
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textures = SamplerLUT1;SamplerLUT2 | ||
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SamplerLUT1 = ../../reshade/shaders/LUT/64.png | ||
SamplerLUT1_linear = true | ||
SamplerLUT2 = ../shaders/color/lut/sp101-grey.png | ||
SamplerLUT2_linear = true |
6 changes: 3 additions & 3 deletions
6
handheld/vba-color.slangp → handheld/color-mod/vba-color.slangp
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Original file line number | Diff line number | Diff line change |
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@@ -1,13 +1,13 @@ | ||
shaders = 2 | ||
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shader0 = shaders/color/vba-color.slang | ||
shader0 = ../shaders/color/vba-color.slang | ||
filter_linear0 = false | ||
scale_type0 = source | ||
scale0 = 1.0 | ||
shader1 = ../misc/shaders/image-adjustment.slang | ||
shader1 = ../../misc/shaders/image-adjustment.slang | ||
filter_linear1 = false | ||
scale_type1 = source | ||
scale1 = 1.0 | ||
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ia_luminance = 0.75 | ||
ia_bright_boost = 0.15 | ||
ia_bright_boost = 0.15 |
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10 changes: 5 additions & 5 deletions
10
presets/c64-monitor.slangp → presets/crt-plus-signal/c64-monitor.slangp
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Original file line number | Diff line number | Diff line change |
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@@ -1,26 +1,26 @@ | ||
shaders = 5 | ||
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shader0 = ../stock.slang | ||
shader0 = ../../stock.slang | ||
scale_x0 = "640.0" | ||
scale_type_x0 = absolute | ||
alias0 = artifact_colors_refpass | ||
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shader1 = ../ntsc/shaders/artifact-colors/artifact-colors0.slang | ||
shader1 = ../../ntsc/shaders/artifact-colors/artifact-colors0.slang | ||
scale1 = 1.0 | ||
scale_type1 = source | ||
filter_linear1 = false | ||
alias1 = Pass1 | ||
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shader2 = ../ntsc/shaders/artifact-colors/artifact-colors1.slang | ||
shader2 = ../../ntsc/shaders/artifact-colors/artifact-colors1.slang | ||
scale2 = 1.0 | ||
scale_type2 = source | ||
filter_linear2 = false | ||
alias2 = Pass2 | ||
float_framebuffer2 = true | ||
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shader3 = ../ntsc/shaders/artifact-colors/artifact-colors2.slang | ||
shader3 = ../../ntsc/shaders/artifact-colors/artifact-colors2.slang | ||
scale3 = 1.0 | ||
scale_type3 = source | ||
filter_linear3 = false | ||
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shader4 = ../crt/shaders/crt-lottes.slang | ||
shader4 = ../../crt/shaders/crt-lottes.slang |
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