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Working from home
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Working from home
  • Montréal, Québec, Canada
  • 04:02 (UTC -05:00)

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@flibitijibibo

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@flecs-hub @bottlenoselabs

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lithiumtoast/README.md

Hello there 👋,

My name is Lucas Girouard-Stranks, I go by the handle lithiumtoast

I'm a self-taught developer before getting a formal Computer Science education. I'm from and live in Canada 🇨🇦

I've started my dev journey at 12 years old with Visual Basic 6 with an online open-source community called Mirage Source in 2005. This community was, one way or another, a community of practice around indie game development. The community had a huge impact on my beliefs, values, and self-actualization. Back then I realized I could build structures with my mind like I was playing with lego. Later during university, I would learn that better than lego, these structures I made can bring value to other people's lives in countless ways.

Today, in my spare time I have a focus on C# and C for low-level systems (looking into Zig), primarily for video games. This includes using native ahead-of-time compilation for .NET to get native libraries and executables which are small, fast, and highly performant.

Today, I try to follow the principles of open-source way beyond just software. My GitHub account serves as the place where I share my personal ideas and solutions in my free time regarding my own personal entertainment, curisoity, and growth with the world. It's my hope that making my work free and public that you can find value in it as well.

In the grand scheme of things, I'm interested in applying my knowledge to address the social and economic development issues we face as a human collective. These include poverty, hunger, health, education, climate change, gender equality, water, sanitation, energy, urbanization, environment, and social justice.

Reach out connect with me through...

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  1. bottlenoselabs/c2cs bottlenoselabs/c2cs Public

    Generate C# bindings from a C header.

    C# 253 18

  2. craftworkgames/MonoGame.Extended craftworkgames/MonoGame.Extended Public

    Extensions to make MonoGame more awesome

    C# 1.4k 324