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# [glfw](https://www.glfw.org/docs/latest/index.html) | ||
> GLFW is a free, Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan application development. It provides a simple, platform-independent API for creating windows, contexts and surfaces, reading input, handling events, etc. |
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# [GLM](https://openframeworks.cc/documentation/glm/) | ||
>GLM -- OpenGL Mathematics GLM has become the defacto standard for graphics vector math in C++ in the latest years. It's syntax mimics that of glsl so working with it while working with OpenGL, shaders... makes things easier cause the syntax is almost the same across the different languages |