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fix: query GL_MAX_SAMPLES before setting multisampling hint #6

fix: query GL_MAX_SAMPLES before setting multisampling hint

fix: query GL_MAX_SAMPLES before setting multisampling hint #6

Workflow file for this run

name: Build
on: [push, pull_request]
jobs:
build:
name: build-${{ matrix.os }}
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: [windows-latest, macos-latest, ubuntu-latest]
steps:
- name: Clone repository
uses: actions/checkout@v2
with:
submodules: recursive
- name: Setup .NET Core SDK ${{ matrix.dotnet-version }}
uses: actions/setup-dotnet@v1
with:
dotnet-version: '6.0.x'
- name: Setup .NET Core SDK ${{ matrix.dotnet-version }}
uses: actions/setup-dotnet@v1
with:
dotnet-version: '7.0.x'
- name: Setup Java
uses: actions/setup-java@v2
with:
distribution: 'microsoft'
java-version: '11'
- name: Disable annotations
run: echo "::remove-matcher owner=csc::"
- name: Restore dotnet tools
run: dotnet tool restore
- name: Install required workloads
run: |
if [ "$RUNNER_OS" == "Linux" ]; then
echo "MICROSOFT SUPPORT ANDROID WORKLOAD ON LINUX PLZZZ!"
elif [ "$RUNNER_OS" == "Windows" ]; then
dotnet.exe workload install android ios macos
else
dotnet workload install android ios macos
fi
shell: bash
- name: Run build.cake
run: dotnet cake build.cake
env:
GITHUB_ACTIONS: true
- name: Package nuget artifacts
uses: actions/upload-artifact@main
with:
name: nuget-${{ matrix.os }}
path: |
Artifacts/NuGet/*.nupkg
if-no-files-found: error
- name: Package Visual Studio extension artifact
if: runner.os == 'Windows'
uses: actions/upload-artifact@main
with:
name: Visual Studio Extension
path: |
Artifacts/MonoGame.Templates.VSExtension/*.vsix
if-no-files-found: error
deploy:
name: deploy
runs-on: ubuntu-latest
permissions:
packages: write
contents: write
needs: [ build ]
if: ${{ github.event_name == 'push' }}
steps:
- name: Download NuGet artifacts from Windows
uses: actions/download-artifact@v3
with:
name: nuget-windows-latest
path: nuget-windows
- name: Download NuGet artifacts from macOS
uses: actions/download-artifact@v3
with:
name: nuget-macos-latest
path: nuget-macos
- name: Download NuGet artifacts from Ubuntu
uses: actions/download-artifact@v3
with:
name: nuget-ubuntu-latest
path: nuget-ubuntu
- name: Move NuGet packages to one folder
run: mkdir nuget && cp -Rf nuget-windows/. nuget && cp -Rf nuget-macos/. nuget && cp -Rf nuget-ubuntu/. nuget
- name: Push packages
run: dotnet nuget push nuget/*.nupkg --source https://nuget.pkg.github.com/$GITHUB_REPOSITORY_OWNER/index.json --api-key ${GITHUB_TOKEN}
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Download VS extension
uses: actions/download-artifact@v3
with:
name: Visual Studio Extension
path: extension-win
- name: Make a release
uses: ncipollo/release-action@v1
with:
name: 'MonoGame ${{ github.ref_name }}'
body: 'This is the official MonoGame ${{ github.ref_name }} release source code and Visual Studio 2022 extensions for installing templates.'
tag: ${{ github.ref_name }}
draft: true
allowUpdates: true
removeArtifacts: true
artifacts: "**/*.vsix,nuget/*.nupkg"
token: ${{ secrets.GITHUB_TOKEN }}
if: github.ref_type == 'tag'