v3.1-alpha.2
Pre-releasev3.1-alpha.2
This is the second alpha release for upcoming v3.1 following our standard release cadence.
If you are looking for a stable release of Freeciv21, see: https://github.com/longturn/freeciv21/releases/tag/v3.0-patch.1.
NOTE: This release has a code regression in it that was discovered after the release. If you are wanting to play any Longturn game, you will not be able to connect to those games with the v3.1-alpha.2 release. Please use v3.1-alpha.1 or the stable release at this time. There is a patch already in master
branch that will get incorporated into the v3.1-alpha.3 release in around 2 months time.
Game
Visual appearance and usability
- Units and Econ View Updates #1923 #1939
- Menu, Actions and Event capitalization standardization #1933
- Prevent the tile info tooltip from getting too wide #1966
- Don't give a free tech when inciting a city #1979
Bug Fixes
- Fix displaying message turn and timestamp #1958
- NightStalker: Make default chat color more neutral #1960
- Replace three strings mentioning legacy Freeciv #1961
- Guess the default username only after loading options #1963
- Don't configure options twice #1965
- Don't wait forever when trying to connect #1967
- Ensure that the help dialog doesn't get bigger than the screen it is on #1978
Rulesets/tilesets/...
- Fix loading unhappy sprites when there is more than one #1873
- Remove Amplio Tileset (move to Modpack installer) #1928
- Remove Alien RS and Alio TS (move to Modpack installer) #1940
- Add the tileset name to the "duplicate sprites" message #1935
- Refresh nation flags from legacy Freeciv #1938
- Update shipped rulesets helptext to match docs grammar style #1945 #1946 #1951 #1953 #1954 #1955 #1956 #1970
- Add a genetic lab sprite #1959
- Sprite attribution for
-small
files #1971
Utility / Tools / Code Refactoring / Other
Utility
Update core and nations potfiles.in
#1957
Build Tools
- CI: Release update of AutoRevision.txt #1921
- CI: Nix packaging and CI #1934
- CI: Add a Fedora CI and review the dependency list #1936
- Update to
bug_report.md
#1949
Code Refactoring
- Remove infra points #1937 -- NOTE: Any save games trying to use this not-really-implemented feature will no longer work.
Other
- Various documentation updates: #1924 #1925 #1927 #1932 #1941 #1950
- Manual Pages from Sphinx #1972 #1975 #1976 #1977
NOTE: Community members wishing to download the source code. You will notice that there are two sets of source code in the assets section below. One set will have a label of "Source Code (zip)" and "Source Code (tar.gz)" and the other set will be a tar.gz and zip file with the name of the tagged release and a file size shown. Please download and use the files with the name of the tagged release and file size shown. The other two will not compile properly.