A curated list of latest research papers, projects and resources related to Gaussian Splatting. Content is automatically updated daily.
Last Update: 2025-01-18 00:43:25
- 3DGS Surveys (20 papers) - Survey papers and benchmarks about 3D Gaussian Splatting
- Acceleration (359 papers) - Papers about speeding up rendering or training
- Applications (1240 papers) - Papers about specific applications
- Avatar Generation (412 papers) - Papers about human avatar generation
- Dynamic Scene (461 papers) - Papers about dynamic scene reconstruction and rendering
- Few-shot (89 papers) - Papers about few-shot or sparse view reconstruction
- Geometry Reconstruction (411 papers) - Papers about 3D geometry reconstruction
- Large Scene (68 papers) - Papers about large-scale scene reconstruction
- Model Compression (457 papers) - Papers about model compression and optimization
- Quality Enhancement (202 papers) - Papers focusing on improving rendering quality
- Ray Tracing (28 papers) - Papers about ray tracing and ray casting in Gaussian Splatting
- Relighting (136 papers) - Papers about relighting and illumination effects in Gaussian Splatting
- SLAM (181 papers) - Papers about SLAM using Gaussian Splatting
- Scene Understanding (216 papers) - Papers about scene understanding and semantic analysis
- NFL-BA: Improving Endoscopic SLAM with Near-Field Light Bundle Adjustment
Authors: Andrea Dunn Beltran, Daniel Rho, Marc Niethammer, Roni Sengupta
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Keywords: dynamic, slam, 3d gaussian, localization, outdoor, ar, face, survey, reflection, tracking, geometry, mapping, lighting - Adversarial Attacks Using Differentiable Rendering: A Survey
Authors: Matthew Hull, Chao Zhang, Zsolt Kira, Duen Horng Chau
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Keywords: recognition, 3d gaussian, ar, illumination, survey, gaussian splatting - Neural Fields in Robotics: A Survey
Authors: Muhammad Zubair Irshad, Mauro Comi, Yen-Chen Lin, Nick Heppert, Abhinav Valada, Rares Ambrus, Zsolt Kira, Jonathan Tremblay
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Keywords: dynamic, semantic, autonomous driving, geometry, ar, robotics, 3d reconstruction, nerf, high-fidelity, survey, compact, lighting, gaussian splatting - 3D Gaussian Splatting in Robotics: A Survey
Authors: Siting Zhu, Guangming Wang, Xin Kong, Dezhi Kong, Hesheng Wang
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Keywords: 3d gaussian, ar, real-time rendering, robotics, nerf, understanding, survey, gaussian splatting - 3D Representation Methods: A Survey
Authors: Zhengren Wang
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Keywords: 3d gaussian, ar, nerf, high-fidelity, survey, lighting, gaussian splatting - Learning-based Multi-View Stereo: A Survey
Authors: Fangjinhua Wang, Qingtian Zhu, Di Chang, Quankai Gao, Junlin Han, Tong Zhang, Richard Hartley, Marc Pollefeys
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Keywords: 3d gaussian, autonomous driving, ar, vr, robotics, 3d reconstruction, nerf, survey, gaussian splatting - DESI Peculiar Velocity Survey -- Fundamental Plane
Authors: Khaled Said, Cullan Howlett, Tamara Davis, John Lucey, Christoph Saulder, Kelly Douglass, Alex G. Kim, Anthony Kremin, Caitlin Ross, Greg Aldering, Jessica Nicole Aguilar, Steven Ahlen, Segev BenZvi, Davide Bianchi, David Brooks, Todd Claybaugh, Kyle Dawson, Axel de la Macorra, Biprateep Dey, Peter Doel, Kevin Fanning, Simone Ferraro, Andreu Font-Ribera, Jaime E. Forero-Romero, Enrique Gaztañaga, Satya Gontcho A Gontcho, Julien Guy, Klaus Honscheid, Robert Kehoe, Theodore Kisner, Andrew Lambert, Martin Landriau, Laurent Le Guillou, Marc Manera, Aaron Meisner, Ramon Miquel, John Moustakas, Andrea Muñoz-Gutiérrez, Adam Myers, Jundan Nie, Nathalie Palanque-Delabrouille, Will Percival, Francisco Prada, Graziano Rossi, Eusebio Sanchez, David Schlegel, Michael Schubnell, Joseph Harry Silber, David Sprayberry, Gregory Tarlé, Mariana Vargas Magana, Benjamin Alan Weaver, Risa Wechsler, Zhimin Zhou, Hu Zou
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Keywords: ar, survey, 3d gaussian - 3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities
Authors: Yanqi Bao, Tianyu Ding, Jing Huo, Yaoli Liu, Yuxin Li, Wenbin Li, Yang Gao, Jiebo Luo
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Keywords: 3d gaussian, efficient, ar, real-time rendering, understanding, survey, gaussian splatting - Survey on Fundamental Deep Learning 3D Reconstruction Techniques
Authors: Yonge Bai, LikHang Wong, TszYin Twan
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Keywords: 3d gaussian, ar, 3d reconstruction, nerf, survey, lighting, gaussian splatting - Panopticon: a telescope for our times
Authors: Will Saunders, Timothy Chin, Michael Goodwin
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Keywords: ar, survey
Showing the latest 50 out of 359 papers
- Object-Centric 2D Gaussian Splatting: Background Removal and Occlusion-Aware Pruning for Compact Object Models
Authors: Marcel Rogge, Didier Stricker
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Keywords: ar, gaussian splatting, compact, fast - ActiveGAMER: Active GAussian Mapping through Efficient Rendering
Authors: Liyan Chen, Huangying Zhan, Kevin Chen, Xiangyu Xu, Qingan Yan, Changjiang Cai, Yi Xu
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Keywords: dynamic, 3d gaussian, efficient rendering, efficient, ar, nerf, mapping, gaussian splatting - MapGS: Generalizable Pretraining and Data Augmentation for Online Mapping via Novel View Synthesis
Authors: Hengyuan Zhang, David Paz, Yuliang Guo, Xinyu Huang, Henrik I. Christensen, Liu Ren
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Keywords: efficient, ar, mapping, gaussian splatting, fast - Locality-aware Gaussian Compression for Fast and High-quality Rendering
Authors: Seungjoo Shin, Jaesik Park, Sunghyun Cho
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Keywords: 3d gaussian, ar, compression, compact, gaussian splatting, fast - FatesGS: Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistency
Authors: Han Huang, Yulun Wu, Chao Deng, Ge Gao, Ming Gu, Yu-Shen Liu
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Keywords: sparse-view, ar, face, gaussian splatting, sparse view, fast - CrossView-GS: Cross-view Gaussian Splatting For Large-scale Scene Reconstruction
Authors: Chenhao Zhang, Yuanping Cao, Lei Zhang
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Keywords: real-time rendering, gaussian splatting, 3d gaussian, ar - STORM: Spatio-Temporal Reconstruction Model for Large-Scale Outdoor Scenes
Authors: Jiawei Yang, Jiahui Huang, Yuxiao Chen, Yan Wang, Boyi Li, Yurong You, Apoorva Sharma, Maximilian Igl, Peter Karkus, Danfei Xu, Boris Ivanovic, Yue Wang, Marco Pavone
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Keywords: dynamic, 3d gaussian, outdoor, ar, real-time rendering, understanding, motion - PanoSLAM: Panoptic 3D Scene Reconstruction via Gaussian SLAM
Authors: Runnan Chen, Zhaoqing Wang, Jiepeng Wang, Yuexin Ma, Mingming Gong, Wenping Wang, Tongliang Liu
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Keywords: slam, semantic, 3d gaussian, localization, efficient rendering, efficient, segmentation, ar, robotics, 3d reconstruction, understanding, tracking, mapping, gaussian splatting - KeyGS: A Keyframe-Centric Gaussian Splatting Method for Monocular Image Sequences
Authors: Keng-Wei Chang, Zi-Ming Wang, Shang-Hong Lai
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Keywords: 3d gaussian, efficient, ar, real-time rendering, motion, gaussian splatting - 4D Gaussian Splatting: Modeling Dynamic Scenes with Native 4D Primitives
Authors: Zeyu Yang, Zijie Pan, Xiatian Zhu, Li Zhang, Yu-Gang Jiang, Philip H. S. Torr
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Keywords: dynamic, 4d, ar, vr, real-time rendering, understanding, motion, compact, geometry, gaussian splatting
Showing the latest 50 out of 1240 papers
- Creating Virtual Environments with 3D Gaussian Splatting: A Comparative Study
Authors: Shi Qiu, Binzhu Xie, Qixuan Liu, Pheng-Ann Heng
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Keywords: efficient, gaussian splatting, 3d gaussian, ar - CityLoc: 6 DoF Localization of Text Descriptions in Large-Scale Scenes with Gaussian Representation
Authors: Qi Ma, Runyi Yang, Bin Ren, Ender Konukoglu, Luc Van Gool, Danda Pani Paudel
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Keywords: gaussian splatting, 3d gaussian, localization, ar - GS-LIVO: Real-Time LiDAR, Inertial, and Visual Multi-sensor Fused Odometry with Gaussian Mapping
Authors: Sheng Hong, Chunran Zheng, Yishu Shen, Changze Li, Fu Zhang, Tong Qin, Shaojie Shen
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Keywords: slam, 3d gaussian, localization, ar, face, mapping, motion, gaussian splatting - 3D Gaussian Splatting with Normal Information for Mesh Extraction and Improved Rendering
Authors: Meenakshi Krishnan, Liam Fowl, Ramani Duraiswami
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Keywords: 3d gaussian, animation, efficient, ar, vr, face, nerf, geometry, gaussian splatting - VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenes
Authors: Ke Wu, Zicheng Zhang, Muer Tie, Ziqing Ai, Zhongxue Gan, Wenchao Ding
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Keywords: dynamic, slam, localization, large scene, outdoor, ar, nerf, mapping, geometry, gaussian splatting - Object-Centric 2D Gaussian Splatting: Background Removal and Occlusion-Aware Pruning for Compact Object Models
Authors: Marcel Rogge, Didier Stricker
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Keywords: ar, gaussian splatting, compact, fast - UnCommon Objects in 3D
Authors: Xingchen Liu, Piyush Tayal, Jianyuan Wang, Jesus Zarzar, Tom Monnier, Konstantinos Tertikas, Jiali Duan, Antoine Toisoul, Jason Y. Zhang, Natalia Neverova, Andrea Vedaldi, Roman Shapovalov, David Novotny
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Keywords: ar, 3d gaussian - 3DGS-to-PC: Convert a 3D Gaussian Splatting Scene into a Dense Point Cloud or Mesh
Authors: Lewis A G Stuart, Michael P Pound
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Keywords: 3d gaussian, ar, face, 3d reconstruction, gaussian splatting - Evaluating Human Perception of Novel View Synthesis: Subjective Quality Assessment of Gaussian Splatting and NeRF in Dynamic Scenes
Authors: Yuhang Zhang, Joshua Maraval, Zhengyu Zhang, Nicolas Ramin, Shishun Tian, Lu Zhang
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Keywords: dynamic, human, ar, medical, face, nerf, lighting, sparse view, gaussian splatting - RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussians
Authors: Sen Peng, Weixing Xie, Zilong Wang, Xiaohu Guo, Zhonggui Chen, Baorong Yang, Xiao Dong
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Keywords: deformation, human, ar, avatar, face, motion, geometry, gaussian splatting
Showing the latest 50 out of 412 papers
- GS-LIVO: Real-Time LiDAR, Inertial, and Visual Multi-sensor Fused Odometry with Gaussian Mapping
Authors: Sheng Hong, Chunran Zheng, Yishu Shen, Changze Li, Fu Zhang, Tong Qin, Shaojie Shen
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Keywords: slam, 3d gaussian, localization, ar, face, mapping, motion, gaussian splatting - 3D Gaussian Splatting with Normal Information for Mesh Extraction and Improved Rendering
Authors: Meenakshi Krishnan, Liam Fowl, Ramani Duraiswami
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Keywords: 3d gaussian, animation, efficient, ar, vr, face, nerf, geometry, gaussian splatting - 3DGS-to-PC: Convert a 3D Gaussian Splatting Scene into a Dense Point Cloud or Mesh
Authors: Lewis A G Stuart, Michael P Pound
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Keywords: 3d gaussian, ar, face, 3d reconstruction, gaussian splatting - Evaluating Human Perception of Novel View Synthesis: Subjective Quality Assessment of Gaussian Splatting and NeRF in Dynamic Scenes
Authors: Yuhang Zhang, Joshua Maraval, Zhengyu Zhang, Nicolas Ramin, Shishun Tian, Lu Zhang
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Keywords: dynamic, human, ar, medical, face, nerf, lighting, sparse view, gaussian splatting - RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussians
Authors: Sen Peng, Weixing Xie, Zilong Wang, Xiaohu Guo, Zhonggui Chen, Baorong Yang, Xiao Dong
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Keywords: deformation, human, ar, avatar, face, motion, geometry, gaussian splatting - Synthetic Prior for Few-Shot Drivable Head Avatar Inversion
Authors: Wojciech Zielonka, Stephan J. Garbin, Alexandros Lattas, George Kopanas, Paulo Gotardo, Thabo Beeler, Justus Thies, Timo Bolkart
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Keywords: 3d gaussian, head, ar, avatar, few-shot, gaussian splatting - NVS-SQA: Exploring Self-Supervised Quality Representation Learning for Neurally Synthesized Scenes without References
Authors: Qiang Qu, Yiran Shen, Xiaoming Chen, Yuk Ying Chung, Weidong Cai, Tongliang Liu
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Keywords: 3d gaussian, human, ar, nerf, gaussian splatting, sparse view - Arc2Avatar: Generating Expressive 3D Avatars from a Single Image via ID Guidance
Authors: Dimitrios Gerogiannis, Foivos Paraperas Papantoniou, Rolandos Alexandros Potamias, Alexandros Lattas, Stefanos Zafeiriou
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Keywords: 3d gaussian, human, efficient, head, avatar, ar, face, gaussian splatting - GaussianVideo: Efficient Video Representation via Hierarchical Gaussian Splatting
Authors: Andrew Bond, Jui-Hsien Wang, Long Mai, Erkut Erdem, Aykut Erdem
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Keywords: dynamic, 3d gaussian, efficient, ar, face, compression, motion, gaussian splatting - FatesGS: Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistency
Authors: Han Huang, Yulun Wu, Chao Deng, Ge Gao, Ming Gu, Yu-Shen Liu
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Keywords: sparse-view, ar, face, gaussian splatting, sparse view, fast
Showing the latest 50 out of 461 papers
- GS-LIVO: Real-Time LiDAR, Inertial, and Visual Multi-sensor Fused Odometry with Gaussian Mapping
Authors: Sheng Hong, Chunran Zheng, Yishu Shen, Changze Li, Fu Zhang, Tong Qin, Shaojie Shen
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Keywords: slam, 3d gaussian, localization, ar, face, mapping, motion, gaussian splatting - 3D Gaussian Splatting with Normal Information for Mesh Extraction and Improved Rendering
Authors: Meenakshi Krishnan, Liam Fowl, Ramani Duraiswami
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Keywords: 3d gaussian, animation, efficient, ar, vr, face, nerf, geometry, gaussian splatting - VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenes
Authors: Ke Wu, Zicheng Zhang, Muer Tie, Ziqing Ai, Zhongxue Gan, Wenchao Ding
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Keywords: dynamic, slam, localization, large scene, outdoor, ar, nerf, mapping, geometry, gaussian splatting - Evaluating Human Perception of Novel View Synthesis: Subjective Quality Assessment of Gaussian Splatting and NeRF in Dynamic Scenes
Authors: Yuhang Zhang, Joshua Maraval, Zhengyu Zhang, Nicolas Ramin, Shishun Tian, Lu Zhang
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Keywords: dynamic, human, ar, medical, face, nerf, lighting, sparse view, gaussian splatting - RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussians
Authors: Sen Peng, Weixing Xie, Zilong Wang, Xiaohu Guo, Zhonggui Chen, Baorong Yang, Xiao Dong
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Keywords: deformation, human, ar, avatar, face, motion, geometry, gaussian splatting - SplatMAP: Online Dense Monocular SLAM with 3D Gaussian Splatting
Authors: Yue Hu, Rong Liu, Meida Chen, Peter Beerel, Andrew Feng
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Keywords: dynamic, slam, 3d gaussian, efficient, ar, 3d reconstruction, nerf, high-fidelity, mapping, motion, geometry, gaussian splatting - CULTURE3D: Cultural Landmarks and Terrain Dataset for 3D Applications
Authors: Xinyi Zheng, Steve Zhang, Weizhe Lin, Aaron Zhang, Walterio W. Mayol-Cuevas, Junxiao Shen
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Keywords: slam, segmentation, ar, 3d reconstruction, nerf, motion, gaussian splatting - ActiveGAMER: Active GAussian Mapping through Efficient Rendering
Authors: Liyan Chen, Huangying Zhan, Kevin Chen, Xiangyu Xu, Qingan Yan, Changjiang Cai, Yi Xu
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Keywords: dynamic, 3d gaussian, efficient rendering, efficient, ar, nerf, mapping, gaussian splatting - F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Consistent Gaussian Splatting
Authors: Yuxin Wang, Qianyi Wu, Dan Xu
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Keywords: dynamic, ar, gaussian splatting, geometry - Scaffold-SLAM: Structured 3D Gaussians for Simultaneous Localization and Photorealistic Mapping
Authors: Wen Tianci, Liu Zhiang, Lu Biao, Fang Yongchun
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Keywords: slam, 3d gaussian, localization, ar, mapping, motion, gaussian splatting
Showing the latest 50 out of 89 papers
- Evaluating Human Perception of Novel View Synthesis: Subjective Quality Assessment of Gaussian Splatting and NeRF in Dynamic Scenes
Authors: Yuhang Zhang, Joshua Maraval, Zhengyu Zhang, Nicolas Ramin, Shishun Tian, Lu Zhang
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Keywords: dynamic, human, ar, medical, face, nerf, lighting, sparse view, gaussian splatting - Synthetic Prior for Few-Shot Drivable Head Avatar Inversion
Authors: Wojciech Zielonka, Stephan J. Garbin, Alexandros Lattas, George Kopanas, Paulo Gotardo, Thabo Beeler, Justus Thies, Timo Bolkart
Links:
Keywords: 3d gaussian, head, ar, avatar, few-shot, gaussian splatting - NVS-SQA: Exploring Self-Supervised Quality Representation Learning for Neurally Synthesized Scenes without References
Authors: Qiang Qu, Yiran Shen, Xiaoming Chen, Yuk Ying Chung, Weidong Cai, Tongliang Liu
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Keywords: 3d gaussian, human, ar, nerf, gaussian splatting, sparse view - FatesGS: Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistency
Authors: Han Huang, Yulun Wu, Chao Deng, Ge Gao, Ming Gu, Yu-Shen Liu
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Keywords: sparse-view, ar, face, gaussian splatting, sparse view, fast - Dust to Tower: Coarse-to-Fine Photo-Realistic Scene Reconstruction from Sparse Uncalibrated Images
Authors: Xudong Cai, Yongcai Wang, Zhaoxin Fan, Deng Haoran, Shuo Wang, Wanting Li, Deying Li, Lun Luo, Minhang Wang, Jintao Xu
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Keywords: sparse-view, 3d gaussian, efficient, ar, gaussian splatting, fast - CLIP-GS: Unifying Vision-Language Representation with 3D Gaussian Splatting
Authors: Siyu Jiao, Haoye Dong, Yuyang Yin, Zequn Jie, Yinlong Qian, Yao Zhao, Humphrey Shi, Yunchao Wei
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Keywords: 3d gaussian, efficient, ar, few-shot, gaussian splatting - SolidGS: Consolidating Gaussian Surfel Splatting for Sparse-View Surface Reconstruction
Authors: Zhuowen Shen, Yuan Liu, Zhang Chen, Zhong Li, Jiepeng Wang, Yongqing Liang, Zhengming Yu, Jingdong Zhang, Yi Xu, Scott Schaefer, Xin Li, Wenping Wang
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Keywords: sparse-view, ar, face, geometry, gaussian splatting, sparse view - Improving Geometry in Sparse-View 3DGS via Reprojection-based DoF Separation
Authors: Yongsung Kim, Minjun Park, Jooyoung Choi, Sungroh Yoon
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Keywords: sparse-view, 3d gaussian, ar, 3d reconstruction, geometry, gaussian splatting - Real-time Free-view Human Rendering from Sparse-view RGB Videos using Double Unprojected Textures
Authors: Guoxing Sun, Rishabh Dabral, Heming Zhu, Pascal Fua, Christian Theobalt, Marc Habermann
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Keywords: sparse-view, body, deformation, human, ar, geometry - 4DRGS: 4D Radiative Gaussian Splatting for Efficient 3D Vessel Reconstruction from Sparse-View Dynamic DSA Images
Authors: Zhentao Liu, Ruyi Zha, Huangxuan Zhao, Hongdong Li, Zhiming Cui
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Keywords: dynamic, sparse-view, 4d, efficient, ar, medical, compact, geometry, gaussian splatting, fast
Showing the latest 50 out of 411 papers
- 3D Gaussian Splatting with Normal Information for Mesh Extraction and Improved Rendering
Authors: Meenakshi Krishnan, Liam Fowl, Ramani Duraiswami
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Keywords: 3d gaussian, animation, efficient, ar, vr, face, nerf, geometry, gaussian splatting - VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenes
Authors: Ke Wu, Zicheng Zhang, Muer Tie, Ziqing Ai, Zhongxue Gan, Wenchao Ding
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Keywords: dynamic, slam, localization, large scene, outdoor, ar, nerf, mapping, geometry, gaussian splatting - 3DGS-to-PC: Convert a 3D Gaussian Splatting Scene into a Dense Point Cloud or Mesh
Authors: Lewis A G Stuart, Michael P Pound
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Keywords: 3d gaussian, ar, face, 3d reconstruction, gaussian splatting - RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussians
Authors: Sen Peng, Weixing Xie, Zilong Wang, Xiaohu Guo, Zhonggui Chen, Baorong Yang, Xiao Dong
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Keywords: deformation, human, ar, avatar, face, motion, geometry, gaussian splatting - SplatMAP: Online Dense Monocular SLAM with 3D Gaussian Splatting
Authors: Yue Hu, Rong Liu, Meida Chen, Peter Beerel, Andrew Feng
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Keywords: dynamic, slam, 3d gaussian, efficient, ar, 3d reconstruction, nerf, high-fidelity, mapping, motion, geometry, gaussian splatting - CULTURE3D: Cultural Landmarks and Terrain Dataset for 3D Applications
Authors: Xinyi Zheng, Steve Zhang, Weizhe Lin, Aaron Zhang, Walterio W. Mayol-Cuevas, Junxiao Shen
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Keywords: slam, segmentation, ar, 3d reconstruction, nerf, motion, gaussian splatting - F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Consistent Gaussian Splatting
Authors: Yuxin Wang, Qianyi Wu, Dan Xu
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Keywords: dynamic, ar, gaussian splatting, geometry - ConcealGS: Concealing Invisible Copyright Information in 3D Gaussian Splatting
Authors: Yifeng Yang, Hengyu Liu, Chenxin Li, Yining Sun, Wuyang Li, Yifan Liu, Yiyang Lin, Yixuan Yuan, Nanyang Ye
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Keywords: 3d gaussian, ar, 3d reconstruction, nerf, gaussian splatting - Gaussian Building Mesh (GBM): Extract a Building's 3D Mesh with Google Earth and Gaussian Splatting
Authors: Kyle Gao, Liangzhi Li, Hongjie He, Dening Lu, Linlin Xu, Jonathan Li
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Keywords: ar, segmentation, gaussian splatting, geometry - DreamDrive: Generative 4D Scene Modeling from Street View Images
Authors: Jiageng Mao, Boyi Li, Boris Ivanovic, Yuxiao Chen, Yan Wang, Yurong You, Chaowei Xiao, Danfei Xu, Marco Pavone, Yue Wang
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Keywords: dynamic, neural rendering, 4d, autonomous driving, ar, geometry, gaussian splatting
Showing the latest 50 out of 68 papers
- VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenes
Authors: Ke Wu, Zicheng Zhang, Muer Tie, Ziqing Ai, Zhongxue Gan, Wenchao Ding
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Keywords: dynamic, slam, localization, large scene, outdoor, ar, nerf, mapping, geometry, gaussian splatting - STORM: Spatio-Temporal Reconstruction Model for Large-Scale Outdoor Scenes
Authors: Jiawei Yang, Jiahui Huang, Yuxiao Chen, Yan Wang, Boyi Li, Yurong You, Apoorva Sharma, Maximilian Igl, Peter Karkus, Danfei Xu, Boris Ivanovic, Yue Wang, Marco Pavone
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Keywords: dynamic, 3d gaussian, outdoor, ar, real-time rendering, understanding, motion - MVS-GS: High-Quality 3D Gaussian Splatting Mapping via Online Multi-View Stereo
Authors: Byeonggwon Lee, Junkyu Park, Khang Truong Giang, Sungho Jo, Soohwan Song
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Keywords: slam, neural rendering, 3d gaussian, outdoor, efficient, ar, nerf, mapping, gaussian splatting - WeatherGS: 3D Scene Reconstruction in Adverse Weather Conditions via Gaussian Splatting
Authors: Chenghao Qian, Yuhu Guo, Wenjing Li, Gustav Markkula
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Keywords: 3d gaussian, outdoor, ar, 3d reconstruction, gaussian splatting - CoSurfGS:Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction
Authors: Yuanyuan Gao, Yalun Dai, Hao Li, Weicai Ye, Junyi Chen, Danpeng Chen, Dingwen Zhang, Tong He, Guofeng Zhang, Junwei Han
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Keywords: 3d gaussian, large scene, ar, face, compression, nerf, high-fidelity, gaussian splatting, fast - LiHi-GS: LiDAR-Supervised Gaussian Splatting for Highway Driving Scene Reconstruction
Authors: Pou-Chun Kung, Xianling Zhang, Katherine A. Skinner, Nikita Jaipuria
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Keywords: dynamic, 3d gaussian, autonomous driving, ar, nerf, urban scene, gaussian splatting, fast - NFL-BA: Improving Endoscopic SLAM with Near-Field Light Bundle Adjustment
Authors: Andrea Dunn Beltran, Daniel Rho, Marc Niethammer, Roni Sengupta
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Keywords: dynamic, slam, 3d gaussian, localization, outdoor, ar, face, survey, reflection, tracking, geometry, mapping, lighting - Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction
Authors: Jixuan Fan, Wanhua Li, Yifei Han, Yansong Tang
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Keywords: dynamic, 3d gaussian, large scene, head, ar, gaussian splatting - HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting
Authors: Jingyu Lin, Jiaqi Gu, Lubin Fan, Bojian Wu, Yujing Lou, Renjie Chen, Ligang Liu, Jieping Ye
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Keywords: outdoor, gaussian splatting, 3d gaussian, ar - Urban4D: Semantic-Guided 4D Gaussian Splatting for Urban Scene Reconstruction
Authors: Ziwen Li, Jiaxin Huang, Runnan Chen, Yunlong Che, Yandong Guo, Tongliang Liu, Fakhri Karray, Mingming Gong
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Keywords: dynamic, semantic, 4d, deformation, ar, face, urban scene, gaussian splatting
Showing the latest 50 out of 457 papers
- Creating Virtual Environments with 3D Gaussian Splatting: A Comparative Study
Authors: Shi Qiu, Binzhu Xie, Qixuan Liu, Pheng-Ann Heng
Links:
Keywords: efficient, gaussian splatting, 3d gaussian, ar - 3D Gaussian Splatting with Normal Information for Mesh Extraction and Improved Rendering
Authors: Meenakshi Krishnan, Liam Fowl, Ramani Duraiswami
Links:
Keywords: 3d gaussian, animation, efficient, ar, vr, face, nerf, geometry, gaussian splatting - Object-Centric 2D Gaussian Splatting: Background Removal and Occlusion-Aware Pruning for Compact Object Models
Authors: Marcel Rogge, Didier Stricker
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Keywords: ar, gaussian splatting, compact, fast - SplatMAP: Online Dense Monocular SLAM with 3D Gaussian Splatting
Authors: Yue Hu, Rong Liu, Meida Chen, Peter Beerel, Andrew Feng
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Keywords: dynamic, slam, 3d gaussian, efficient, ar, 3d reconstruction, nerf, high-fidelity, mapping, motion, geometry, gaussian splatting - ActiveGAMER: Active GAussian Mapping through Efficient Rendering
Authors: Liyan Chen, Huangying Zhan, Kevin Chen, Xiangyu Xu, Qingan Yan, Changjiang Cai, Yi Xu
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Keywords: dynamic, 3d gaussian, efficient rendering, efficient, ar, nerf, mapping, gaussian splatting - Generalized and Efficient 2D Gaussian Splatting for Arbitrary-scale Super-Resolution
Authors: Du Chen, Liyi Chen, Zhengqiang Zhang, Lei Zhang
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Keywords: efficient, gaussian splatting, ar - MapGS: Generalizable Pretraining and Data Augmentation for Online Mapping via Novel View Synthesis
Authors: Hengyuan Zhang, David Paz, Yuliang Guo, Xinyu Huang, Henrik I. Christensen, Liu Ren
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Keywords: efficient, ar, mapping, gaussian splatting, fast - Locality-aware Gaussian Compression for Fast and High-quality Rendering
Authors: Seungjoo Shin, Jaesik Park, Sunghyun Cho
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Keywords: 3d gaussian, ar, compression, compact, gaussian splatting, fast - Zero-1-to-G: Taming Pretrained 2D Diffusion Model for Direct 3D Generation
Authors: Xuyi Meng, Chen Wang, Jiahui Lei, Kostas Daniilidis, Jiatao Gu, Lingjie Liu
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Keywords: efficient, ar - Arc2Avatar: Generating Expressive 3D Avatars from a Single Image via ID Guidance
Authors: Dimitrios Gerogiannis, Foivos Paraperas Papantoniou, Rolandos Alexandros Potamias, Alexandros Lattas, Stefanos Zafeiriou
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Keywords: 3d gaussian, human, efficient, head, avatar, ar, face, gaussian splatting
Showing the latest 50 out of 202 papers
- SplatMAP: Online Dense Monocular SLAM with 3D Gaussian Splatting
Authors: Yue Hu, Rong Liu, Meida Chen, Peter Beerel, Andrew Feng
Links:
Keywords: dynamic, slam, 3d gaussian, efficient, ar, 3d reconstruction, nerf, high-fidelity, mapping, motion, geometry, gaussian splatting - Gaussian Masked Autoencoders
Authors: Jathushan Rajasegaran, Xinlei Chen, Rulilong Li, Christoph Feichtenhofer, Jitendra Malik, Shiry Ginosar
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Keywords: semantic, 3d gaussian, segmentation, ar, understanding, high-fidelity, gaussian splatting - Deformable Gaussian Splatting for Efficient and High-Fidelity Reconstruction of Surgical Scenes
Authors: Jiwei Shan, Zeyu Cai, Cheng-Tai Hsieh, Shing Shin Cheng, Hesheng Wang
Links:
Keywords: dynamic, 3d gaussian, deformation, efficient, ar, high-fidelity, motion, gaussian splatting - ActiveGS: Active Scene Reconstruction using Gaussian Splatting
Authors: Liren Jin, Xingguang Zhong, Yue Pan, Jens Behley, Cyrill Stachniss, Marija Popović
Links:
Keywords: ar, high-fidelity, gaussian splatting, robotics - CoSurfGS:Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction
Authors: Yuanyuan Gao, Yalun Dai, Hao Li, Weicai Ye, Junyi Chen, Danpeng Chen, Dingwen Zhang, Tong He, Guofeng Zhang, Junwei Han
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Keywords: 3d gaussian, large scene, ar, face, compression, nerf, high-fidelity, gaussian splatting, fast - SqueezeMe: Efficient Gaussian Avatars for VR
Authors: Shunsuke Saito, Stanislav Pidhorskyi, Igor Santesteban, Forrest Iandola, Divam Gupta, Anuj Pahuja, Nemanja Bartolovic, Frank Yu, Emanuel Garbin, Tomas Simon
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Keywords: human, efficient, head, avatar, ar, vr, high quality, motion, gaussian splatting - HyperGS: Hyperspectral 3D Gaussian Splatting
Authors: Christopher Thirgood, Oscar Mendez, Erin Chao Ling, Jon Storey, Simon Hadfield
Links:
Keywords: 4d, 3d gaussian, ar, high-fidelity, gaussian splatting - 3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting
Authors: Qi Wu, Janick Martinez Esturo, Ashkan Mirzaei, Nicolas Moenne-Loccoz, Zan Gojcic
Links:
Keywords: 3d gaussian, efficient, ar, real-time rendering, ray tracing, high-fidelity, reflection, lighting, gaussian splatting - Deformable Radial Kernel Splatting
Authors: Yi-Hua Huang, Ming-Xian Lin, Yang-Tian Sun, Ziyi Yang, Xiaoyang Lyu, Yan-Pei Cao, Xiaojuan Qi
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Keywords: efficient, ar, high-fidelity, geometry, gaussian splatting - SweepEvGS: Event-Based 3D Gaussian Splatting for Macro and Micro Radiance Field Rendering from a Single Sweep
Authors: Jingqian Wu, Shuo Zhu, Chutian Wang, Boxin Shi, Edmund Y. Lam
Links:
Keywords: dynamic, 3d gaussian, efficient, ar, high-fidelity, motion, lighting, gaussian splatting
- IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing
Authors: Chun Gu, Xiaofei Wei, Zixuan Zeng, Yuxuan Yao, Li Zhang
Links:
Keywords: efficient, ar, ray tracing, reflection, lighting, gaussian splatting, relighting - 3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting
Authors: Qi Wu, Janick Martinez Esturo, Ashkan Mirzaei, Nicolas Moenne-Loccoz, Zan Gojcic
Links:
Keywords: 3d gaussian, efficient, ar, real-time rendering, ray tracing, high-fidelity, reflection, lighting, gaussian splatting - GS-ProCams: Gaussian Splatting-based Projector-Camera Systems
Authors: Qingyue Deng, Jijiang Li, Haibin Ling, Bingyao Huang
Links:
Keywords: global illumination, efficient, ar, illumination, face, nerf, mapping, geometry, gaussian splatting, fast - WRF-GS: Wireless Radiation Field Reconstruction with 3D Gaussian Splatting
Authors: Chaozheng Wen, Jingwen Tong, Yingdong Hu, Zehong Lin, Jun Zhang
Links:
Keywords: 3d gaussian, efficient, ar, ray tracing, gaussian splatting - RF-3DGS: Wireless Channel Modeling with Radio Radiance Field and 3D Gaussian Splatting
Authors: Lihao Zhang, Haijian Sun, Samuel Berweger, Camillo Gentile, Rose Qingyang Hu
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Keywords: ray tracing, gaussian splatting, 3d gaussian, ar - URAvatar: Universal Relightable Gaussian Codec Avatars
Authors: Junxuan Li, Chen Cao, Gabriel Schwartz, Rawal Khirodkar, Christian Richardt, Tomas Simon, Yaser Sheikh, Shunsuke Saito
Links:
Keywords: 3d gaussian, global illumination, human, relightable, efficient, head, illumination, real-time rendering, avatar, ar, light transport - Multi-Layer Gaussian Splatting for Immersive Anatomy Visualization
Authors: Constantin Kleinbeck, Hannah Schieber, Klaus Engel, Ralf Gutjahr, Daniel Roth
Links:
Keywords: path tracing, efficient, head, ar, medical, vr, understanding, gaussian splatting - GS^3: Efficient Relighting with Triple Gaussian Splatting
Authors: Zoubin Bi, Yixin Zeng, Chong Zeng, Fan Pei, Xiang Feng, Kun Zhou, Hongzhi Wu
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Keywords: global illumination, shadow, geometry, efficient, illumination, ar, lighting, gaussian splatting, relighting - RGM: Reconstructing High-fidelity 3D Car Assets with Relightable 3D-GS Generative Model from a Single Image
Authors: Xiaoxue Chen, Jv Zheng, Hao Huang, Haoran Xu, Weihao Gu, Kangliang Chen, He xiang, Huan-ang Gao, Hao Zhao, Guyue Zhou, Yaqin Zhang
Links:
Keywords: 3d gaussian, global illumination, autonomous driving, relightable, ar, illumination, nerf, high-fidelity, geometry, lighting, relighting - 6DGS: Enhanced Direction-Aware Gaussian Splatting for Volumetric Rendering
Authors: Zhongpai Gao, Benjamin Planche, Meng Zheng, Anwesa Choudhuri, Terrence Chen, Ziyan Wu
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Keywords: 3d gaussian, ar, real-time rendering, ray tracing, nerf, high quality, gaussian splatting
Showing the latest 50 out of 136 papers
- Evaluating Human Perception of Novel View Synthesis: Subjective Quality Assessment of Gaussian Splatting and NeRF in Dynamic Scenes
Authors: Yuhang Zhang, Joshua Maraval, Zhengyu Zhang, Nicolas Ramin, Shishun Tian, Lu Zhang
Links:
Keywords: dynamic, human, ar, medical, face, nerf, lighting, sparse view, gaussian splatting - Reflective Gaussian Splatting
Authors: Yuxuan Yao, Zixuan Zeng, Chun Gu, Xiatian Zhu, Li Zhang
Links:
Keywords: geometry, ar, nerf, reflection, lighting, gaussian splatting, relighting - Generating Editable Head Avatars with 3D Gaussian GANs
Authors: Guohao Li, Hongyu Yang, Yifang Men, Di Huang, Weixin Li, Ruijie Yang, Yunhong Wang
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Keywords: 3d gaussian, animation, deformation, head, ar, illumination, avatar, face, nerf, gaussian splatting - FaceLift: Single Image to 3D Head with View Generation and GS-LRM
Authors: Weijie Lyu, Yi Zhou, Ming-Hsuan Yang, Zhixin Shu
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Keywords: 4d, animation, human, head, ar, face, lighting - IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing
Authors: Chun Gu, Xiaofei Wei, Zixuan Zeng, Yuxuan Yao, Li Zhang
Links:
Keywords: efficient, ar, ray tracing, reflection, lighting, gaussian splatting, relighting - NFL-BA: Improving Endoscopic SLAM with Near-Field Light Bundle Adjustment
Authors: Andrea Dunn Beltran, Daniel Rho, Marc Niethammer, Roni Sengupta
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Keywords: dynamic, slam, 3d gaussian, localization, outdoor, ar, face, survey, reflection, tracking, geometry, mapping, lighting - EOGS: Gaussian Splatting for Earth Observation
Authors: Luca Savant Aira, Gabriele Facciolo, Thibaud Ehret
Links:
Keywords: nerf, gaussian splatting, shadow, ar - 3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting
Authors: Qi Wu, Janick Martinez Esturo, Ashkan Mirzaei, Nicolas Moenne-Loccoz, Zan Gojcic
Links:
Keywords: 3d gaussian, efficient, ar, real-time rendering, ray tracing, high-fidelity, reflection, lighting, gaussian splatting - GS-ProCams: Gaussian Splatting-based Projector-Camera Systems
Authors: Qingyue Deng, Jijiang Li, Haibin Ling, Bingyao Huang
Links:
Keywords: global illumination, efficient, ar, illumination, face, nerf, mapping, geometry, gaussian splatting, fast - SweepEvGS: Event-Based 3D Gaussian Splatting for Macro and Micro Radiance Field Rendering from a Single Sweep
Authors: Jingqian Wu, Shuo Zhu, Chutian Wang, Boxin Shi, Edmund Y. Lam
Links:
Keywords: dynamic, 3d gaussian, efficient, ar, high-fidelity, motion, lighting, gaussian splatting
Showing the latest 50 out of 181 papers
- CityLoc: 6 DoF Localization of Text Descriptions in Large-Scale Scenes with Gaussian Representation
Authors: Qi Ma, Runyi Yang, Bin Ren, Ender Konukoglu, Luc Van Gool, Danda Pani Paudel
Links:
Keywords: gaussian splatting, 3d gaussian, localization, ar - GS-LIVO: Real-Time LiDAR, Inertial, and Visual Multi-sensor Fused Odometry with Gaussian Mapping
Authors: Sheng Hong, Chunran Zheng, Yishu Shen, Changze Li, Fu Zhang, Tong Qin, Shaojie Shen
Links:
Keywords: slam, 3d gaussian, localization, ar, face, mapping, motion, gaussian splatting - VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenes
Authors: Ke Wu, Zicheng Zhang, Muer Tie, Ziqing Ai, Zhongxue Gan, Wenchao Ding
Links:
Keywords: dynamic, slam, localization, large scene, outdoor, ar, nerf, mapping, geometry, gaussian splatting - SplatMAP: Online Dense Monocular SLAM with 3D Gaussian Splatting
Authors: Yue Hu, Rong Liu, Meida Chen, Peter Beerel, Andrew Feng
Links:
Keywords: dynamic, slam, 3d gaussian, efficient, ar, 3d reconstruction, nerf, high-fidelity, mapping, motion, geometry, gaussian splatting - CULTURE3D: Cultural Landmarks and Terrain Dataset for 3D Applications
Authors: Xinyi Zheng, Steve Zhang, Weizhe Lin, Aaron Zhang, Walterio W. Mayol-Cuevas, Junxiao Shen
Links:
Keywords: slam, segmentation, ar, 3d reconstruction, nerf, motion, gaussian splatting - ActiveGAMER: Active GAussian Mapping through Efficient Rendering
Authors: Liyan Chen, Huangying Zhan, Kevin Chen, Xiangyu Xu, Qingan Yan, Changjiang Cai, Yi Xu
Links:
Keywords: dynamic, 3d gaussian, efficient rendering, efficient, ar, nerf, mapping, gaussian splatting - MapGS: Generalizable Pretraining and Data Augmentation for Online Mapping via Novel View Synthesis
Authors: Hengyuan Zhang, David Paz, Yuliang Guo, Xinyu Huang, Henrik I. Christensen, Liu Ren
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Keywords: efficient, ar, mapping, gaussian splatting, fast - Scaffold-SLAM: Structured 3D Gaussians for Simultaneous Localization and Photorealistic Mapping
Authors: Wen Tianci, Liu Zhiang, Lu Biao, Fang Yongchun
Links:
Keywords: slam, 3d gaussian, localization, ar, mapping, motion, gaussian splatting - GS-DiT: Advancing Video Generation with Pseudo 4D Gaussian Fields through Efficient Dense 3D Point Tracking
Authors: Weikang Bian, Zhaoyang Huang, Xiaoyu Shi, Yijin Li, Fu-Yun Wang, Hongsheng Li
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Keywords: dynamic, 4d, efficient, ar, tracking, motion, gaussian splatting - PanoSLAM: Panoptic 3D Scene Reconstruction via Gaussian SLAM
Authors: Runnan Chen, Zhaoqing Wang, Jiepeng Wang, Yuexin Ma, Mingming Gong, Wenping Wang, Tongliang Liu
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Keywords: slam, semantic, 3d gaussian, localization, efficient rendering, efficient, segmentation, ar, robotics, 3d reconstruction, understanding, tracking, mapping, gaussian splatting
Showing the latest 50 out of 216 papers
- CULTURE3D: Cultural Landmarks and Terrain Dataset for 3D Applications
Authors: Xinyi Zheng, Steve Zhang, Weizhe Lin, Aaron Zhang, Walterio W. Mayol-Cuevas, Junxiao Shen
Links:
Keywords: slam, segmentation, ar, 3d reconstruction, nerf, motion, gaussian splatting - Gaussian Masked Autoencoders
Authors: Jathushan Rajasegaran, Xinlei Chen, Rulilong Li, Christoph Feichtenhofer, Jitendra Malik, Shiry Ginosar
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Keywords: semantic, 3d gaussian, segmentation, ar, understanding, high-fidelity, gaussian splatting - HOGSA: Bimanual Hand-Object Interaction Understanding with 3D Gaussian Splatting Based Data Augmentation
Authors: Wentian Qu, Jiahe Li, Jian Cheng, Jian Shi, Chenyu Meng, Cuixia Ma, Hongan Wang, Xiaoming Deng, Yinda Zhang
Links:
Keywords: 3d gaussian, ar, robotics, understanding, motion, gaussian splatting - PG-SAG: Parallel Gaussian Splatting for Fine-Grained Large-Scale Urban Buildings Reconstruction via Semantic-Aware Grouping
Authors: Tengfei Wang, Xin Wang, Yongmao Hou, Yiwei Xu, Wendi Zhang, Zongqian Zhan
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Keywords: semantic, 3d gaussian, ar, face, gaussian splatting - Leverage Cross-Attention for End-to-End Open-Vocabulary Panoptic Reconstruction
Authors: Xuan Yu, Yuxuan Xie, Yili Liu, Haojian Lu, Rong Xiong, Yiyi Liao, Yue Wang
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Keywords: dynamic, semantic, 3d gaussian, segmentation, head, ar, robotics, understanding - Gaussian Building Mesh (GBM): Extract a Building's 3D Mesh with Google Earth and Gaussian Splatting
Authors: Kyle Gao, Liangzhi Li, Hongjie He, Dening Lu, Linlin Xu, Jonathan Li
Links:
Keywords: ar, segmentation, gaussian splatting, geometry - STORM: Spatio-Temporal Reconstruction Model for Large-Scale Outdoor Scenes
Authors: Jiawei Yang, Jiahui Huang, Yuxiao Chen, Yan Wang, Boyi Li, Yurong You, Apoorva Sharma, Maximilian Igl, Peter Karkus, Danfei Xu, Boris Ivanovic, Yue Wang, Marco Pavone
Links:
Keywords: dynamic, 3d gaussian, outdoor, ar, real-time rendering, understanding, motion - PanoSLAM: Panoptic 3D Scene Reconstruction via Gaussian SLAM
Authors: Runnan Chen, Zhaoqing Wang, Jiepeng Wang, Yuexin Ma, Mingming Gong, Wenping Wang, Tongliang Liu
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Keywords: slam, semantic, 3d gaussian, localization, efficient rendering, efficient, segmentation, ar, robotics, 3d reconstruction, understanding, tracking, mapping, gaussian splatting - OVGaussian: Generalizable 3D Gaussian Segmentation with Open Vocabularies
Authors: Runnan Chen, Xiangyu Sun, Zhaoqing Wang, Youquan Liu, Jiepeng Wang, Lingdong Kong, Jiankang Deng, Mingming Gong, Liang Pan, Wenping Wang, Tongliang Liu
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Keywords: semantic, 3d gaussian, segmentation, ar, understanding - 4D Gaussian Splatting: Modeling Dynamic Scenes with Native 4D Primitives
Authors: Zeyu Yang, Zijie Pan, Xiatian Zhu, Li Zhang, Yu-Gang Jiang, Philip H. S. Torr
Links:
Keywords: dynamic, 4d, ar, vr, real-time rendering, understanding, motion, compact, geometry, gaussian splatting
- 3D Gaussian Splatting for Real-Time Radiance Field Rendering (SIGGRAPH 2023)
Authors: Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George Drettakis
Code: 🔗 GitHub
Keywords: Real-time Rendering, Neural Rendering, Point-based Graphics
- gaussian-splatting - Original implementation of 3D Gaussian Splatting
- taichi-3d-gaussian-splatting - 3D Gaussian Splatting implemented in Taichi
- Introduction to 3D Gaussian Splatting - Official Tutorial
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