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A working gamepad implementation for pgzero.
Only 2 gamepads are supported and there's keyboard support as well.
Gamepad 1 is mapped to the buttons of the first connected gamepad and the keys 'WASD'+space.
Gamepad 2 is mapped to the buttons of the second connected gamepad and the keys 'IJKL'+m
Some gamepads use different axis then 0 and 1 for the default X and Y directions, to accommodate that there's a global define possible, just like HEIGHT for example. This global define is:
GAMEPAD_1_X_AXIS
,GAMEPAD_1_Y_AXIS
,GAMEPAD_2_X_AXIS
,GAMEPAD_2_Y_AXIS
.There's the following event handlers:
on_gamepad_1_pressed
,on_gamepad_1_released
,on_gamepad_2_pressed
,on_gamepad_2_released
In the
update
function you can check the gamepads as well:or
Cheers,
Johan