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Updated to 0.7.2
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lozanoje committed Dec 9, 2021
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8 changes: 8 additions & 0 deletions README.md
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## Versiones

version 0.7.2 :

* Updated to HavlockV/CoC7-FoundryVTT 0.7.2

version 0.7.1 :

* Updated to HavlockV/CoC7-FoundryVTT 0.7.1

version 0.6.9 :

* Updated to HavlockV/CoC7-FoundryVTT 0.6.9
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58 changes: 54 additions & 4 deletions lang/en.json
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"CoC7.ItemWeapon": "Item (Weapon)",
"CoC7.AttacksPerRound": "Attacks per round",

"CoC7.Cast": "Cast",
"CoC7.SanityCost": "Sanity Cost",
"CoC7.PowerCost": "Power Cost",
"CoC7.HitPointsCost": "Hit Points Cost",
"CoC7.MagicPointsCost": "Magic Points Cost",
"CoC7.OtherCosts": "Other Costs",
"CoC7.CastingSpell": "Casting <i>{spell}</i>.",
"CoC7.NotEnoughMagicPoints": "{spell} costs {originalMagicPoints} Magic Points, but you only have {actorMagicPoints}. Would you like to take the remaining {convertedHitPoints} from your Hit Points? You will take {convertedHitPoints} damage if you proceed.",

"CoC7.CopyToClipboard": "Copy to clipboard",
"CoC7.WhisperToSelection": "Whisper to selected tokens",
"CoC7.WhisperTo": "Whisper to",
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"CoC7.FightBack": "Fighting Back",
"CoC7.Dodge": "Dodging",
"CoC7.Maneuver": "Maneuvering",
"CoC7.NoResponse": "No Response",
"CoC7.OutNumbered": "Outnumbered",
"CoC7.combatCard.surprised": "Surprised",
"CoC7.combatCard.autoSuccess": "Auto. Success",
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"CoC7.TitleSurprised": "Add 1 bonus dice for surprised target",
"CoC7.TitleAutoSuccess": "Attack automatically hit",
"CoC7.WinnerRollDamage": "{name} won. Roll damage.",
"CoC7.InitiatorMissed": "{name} missed.",
"CoC7.NoWinner": "Both side failed.",
"CoC7.DodgeSuccess": "{name} dodged!",
"CoC7.ManeuverSuccess": "{name} maneuver was successful.",
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"CoC7.DodgeSkillName": "Dodge",
"CoC7.CthulhuMythosName": "Cthulhu Mythos",
"CoC7.CreditRatingSkillName": "Credit Rating",
"CoC7.DriveAutoSkillName": "Drive Auto",
"CoC7.FightingSpecializationName": "Fighting",
"CoC7.FirearmSpecializationName": "Firearms",
"CoC7.DriveSpecializationName": "Drive",
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"CoC7.EditItem": "Edit item",
"CoC7.DeleteItem": "Delete Item",
"CoC7.TradeItem": "Trade / Store Item",
"CoC7.SortBySkillName": "Sort by skill name",
"CoC7.SortBySkillValue": "Sort by skill percent",
"CoC7.UncommonSkillsShow": "Show uncommon skills",
"CoC7.UncommonSkillsHide": "Hide uncommon skills",

"CoC7.NewBookName": "new book",
"CoC7.AddBook": "Add book",
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"CoC7.MarkedForDevelopment": "Marked for development",
"CoC7.Mythos": "Mythos",
"CoC7.MythosRating": "Mythos Rating",
"CoC7.NotOwned": "This Book needs to be owned by an Actor to perform this action.",
"CoC7.NotOwned": "This Item needs to be owned by an Actor to perform this action.",
"CoC7.Occult": "Occult",
"CoC7.Points": "point(s)",
"CoC7.Progress": "Progress",
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"CoC7.WarnFastTargetWithWrongMOV": "Fast selected on a target with less than 8 MOV. (MOV: {mov})",
"CoC7.WarnTooManyTarget": "Too many target selected. Keeping only last selected target",

"CoC7.allActors": "All Actors",
"CoC7.restTargets": "Rest Targets",
"CoC7.startRest": "Start Rest",
"CoC7.dreaming": "The Investigators wait dreaming",
"CoC7.healthRecovered": "Recovered one Hit Point",
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"CoC7.ActorImporter": "Actor Importer",
"CoC7.ActorImporterSummary": "Import an NPC or Creature from description and stats. Just paste the corresponding plain text",
"CoC7.PasteTheDataBelow": "Paste the raw text data below",
"CoC7.TextFieldInvalidCharacters": "There are invalid characters in the text, please fix them or they will be removed",
"CoC7.SelectActorType": "Select actor type",
"CoC7.NonPlayingCharacter": "Non Playing Character (NPC)",
"CoC7.Creature": "Creature",
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"CoC7.English": "English",
"CoC7.Spanish": "Spanish",
"CoC7.French": "French",
"CoC7.German": "German",
"CoC7.TraditionalChinese": "Traditional Chinese",
"CoC7.SelectSourceLanguage": "Select the source text language",
"CoC7.ImportedUnnamedCharacter": "Imported unnamed character",
"CoC7.CreatedImportedCharactersFolder": "Created 'Imported Characters' folder'",
"CoC7.CreatedImportedCharactersFolder": "Created 'Imported Characters' folder",
"CoC7.ImportedCharactersFolder": "Imported characters",
"CoC7.ImportSkillItemLocations": "Look for skills/spells/weapons in",
"CoC7.ImportActorItemsNone": "None",
"CoC7.ImportActorItemsItem": "Items",
"CoC7.ImportActorItemsItemWorldModuleSystem": "Items / World / Modules / System",
"CoC7.ImportActorItemsWorldModuleItemSystem": "World / Modules / Items / System",

"CoC7.HowToTranslateTitle": "How to translate?",
"CoC7.HowToTranslateWarning": "Do not install any modules you do not trust.",
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"CoC7.Migrate.Title": "Update required",
"CoC7.Migrate.Message": "<p>Your world requires an update to run version {version}.</p><p>Please backup your world folder before starting the upgrade.</p><p>If you do not update your world the system will not work correctly.</p><p>The world may be restarted when completed.</p>",
"CoC7.Migrate.WithModulesMessage": "<p>Your world or modules may require an update to run version {version}.</p><p>Please backup your world and module folders listed below before starting the upgrade.</p><p>If you do not update your world the system will not work correctly.</p><p>The following modules contain actors or items so will also be checked.</p>{modules}<p>The world may be restarted when completed.</p>",
"CoC7.Migrate.GMRequired": "<p>Your world requires an update to run version {version}.</p><p>Please wait for your GM to update the system then refresh (F5) this page.</p>",
"CoC7.Migrate.RestartRequired": "<p>Your world will now restart to enable these changes</p>",
"CoC7.Migrate.ButtonUpdate": "Update",
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"CoC7.MessageSelectUserToGiveTo": "Which character would you like to give this item to?",
"CoC7.MessageDistanceCalculationFailure": "Unable to calculate distance between tokens, please use the token character sheet.",

"CoC7.ToolTipSkill": "<label>{skill} {regular}% ({hard}/{extreme})</label><ol><li><strong>Left click</strong> roll check with options</li><li><strong>Shift + Left click</strong> Immediate regular difficulty roll</li></ol><label>Opposed checks</label><ol><li><strong>Right click</strong> Opposed check with options</li><li><strong>Shift + Right click</strong> Immediate opposed check</li></ol><label>Combined checks</label><ol><li><strong>Alt/Option + Right click</strong> Combined check with options</li></ol>",
"CoC7.ToolTipKeeperSkill": "<label>Keeper checks</label><ol><li><strong>CTRL + Left click</strong> Create roll link</li>{other}</ol>",
"CoC7.ToolTipKeeperStandbySkill": "<li><strong>Left click</strong> Request a roll from {name}</li>",
"CoC7.ToolTipDB": "<label>Damage Bonus</label><ol><li><strong>Left click</strong> Immediate regular difficulty roll</li></ol>",
"CoC7.ToolTipKeeperSanity": "<li><strong>CTRL + Alt/Option</strong> Create sanity check roll link</li>",
"CoC7.ToolTipAutoToggle": "<label>Automatic calculation toggle</label><ol><li><strong>Left click</strong> Toggle automatic calculation / manual entry</li>",
"CoC7.ToolTipSkillFlagToggle": "<label>{status}</label><ol><li><strong>Double Click</strong> Toggle flag status</li>",
"CoC7.ToolTipSkillFlagged": "Flagged for development",
"CoC7.ToolTipSkillUnflagged": "Not flagged for development",

"SETTINGS.TitleRules": "Rules",
"SETTINGS.TitleInitiative": "Initiative Settings",
"SETTINGS.TitleRoll": "Roll Settings",
"SETTINGS.TitleChatCards": "Chat Cards Settings",
"SETTINGS.TitleScene": "Scene Settings",
"SETTINGS.TitleSheet": "Sheet Settings",
"SETTINGS.TitleGameArtwork": "Game Artwork Settings",
"SETTINGS.TitleWeapon": "Weapon Settings",
"SETTINGS.TitleDiceSoNice": "Dice So Nice Settings",
"SETTINGS.TitleDeveloperDebug": "Developer And Debug Settings",
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"SETTINGS.TenDieBonusHint": "When using DsN, colorset to use for ten bonus dice. (leave blank to use player default)",
"SETTINGS.TenDiePenalty": "[DsN] Ten penalty dice colorset",
"SETTINGS.TenDiePenaltyHint": "When using DsN, colorset to use for penalty bonus dice. (leave blank to use player default)",
"SETTINGS.OverrideGameArtwork": "Override game Artwork",
"SETTINGS.OverrideGameArtworkHint": "!!RESTART REQUIRED!! gives access to advance game config, leave blank for default",
"SETTINGS.ArtPauseImage": "Pause image",
"SETTINGS.ArtPauseImageHint": "<img scr='xxx'>. Type 'null' to remove image",
"SETTINGS.ArtPauseText": "Pause text",
"SETTINGS.ArtPauseTextHint": "Leave blank for default",
"SETTINGS.OverrideSheetArtwork": "Override Sheet Artwork",
"SETTINGS.OverrideSheetArtworkHint": "!!RESTART REQUIRED!! gives access to advance sheet config, leave blank for default",
"SETTINGS.ArtWorkSheetBackground": "Character sheet background",
"SETTINGS.ArtWorkSheetBackgroundHint": "type 'null' to remove background",
"SETTINGS.ArtWorkSheetBackgroundHint": "type 'null' to remove background, blank for default",
"SETTINGS.ArtWorkSheetBackgroundType": "Background type",
"SETTINGS.BackgroundSlice": "Background image will be sliced (css:border-image)",
"SETTINGS.BackgroundAuto": "Scales the image maintening proportions (css:auto)",
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"SETTINGS.ShowExperimentalFeaturesHint": "Your world may become unusable in a future release if you use these features. For testing only DO NOT use these in your game worlds",
"CoC7.ExperimentalFeaturesWarning": "This feature is a work in progress and is not recommended for use in your game world.",
"SETTINGS.CheckElevation": "Include elevation in distance",
"SETTINGS.CheckElevationHint": "Use elevation in range combat distance calculations"
"SETTINGS.CheckElevationHint": "Use elevation in range combat distance calculations",
"CoC7.toolTipDelay": "Millisecond delay before tooltip should show, 0 for never",

"CoC7.getTheExample": "Copy Example",
"CoC7.Copied": "Copied the Example Text to Clipboard"

}
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