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Site updated: 2023-12-27 14:31:35
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lssb committed Dec 27, 2023
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16 changes: 8 additions & 8 deletions 2023/12/27/old哥的nebula/index.html
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<meta property="og:description" content="没想到这么久了我还能想起来这个东西。今天在old哥的安排下折腾一下Dyson Sphere Program的联机mod:Nebula 下面是官方wiki Setting up a development environmentDevelopment SetupRepo Setup Fork the repository to your own Github account. Pull git">
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<meta property="article:published_time" content="2023-12-27T02:49:15.000Z">
<meta property="article:modified_time" content="2023-12-27T03:31:14.750Z">
<meta property="article:modified_time" content="2023-12-27T06:31:20.049Z">
<meta property="article:author" content="NiceB">
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Expand Down Expand Up @@ -110,22 +110,22 @@ <h3 id="Nebula-setup"><a href="#Nebula-setup" class="headerlink" title="Nebula s
</li>
<li><input checked="" disabled="" type="checkbox"> Run the game once to activate BepInEx (new subfolders should appears in the BepInEx folder)</li>
<li><input checked="" disabled="" type="checkbox"> Add a <code>Nebula</code> folder inside the <code>BepInEx\Plugins</code> folder</li>
<li><input disabled="" type="checkbox"> Load <code>Nebula.sln</code> inside Visual Studio # 尬住了</li>
<li><input disabled="" type="checkbox"> Add NuGet to Visual Studio package sources.<ul>
<li><input checked="" disabled="" type="checkbox"> Load <code>Nebula.sln</code> inside Visual Studio # 尬住了</li>
<li><input checked="" disabled="" type="checkbox"> Add NuGet to Visual Studio package sources.<ul>
<li>In the toolbar open Tools -&gt; Options, then find NuGet Package Manager -&gt; Package Sources</li>
<li>Create a new source with name NuGet and url <a target="_blank" rel="noopener" href="https://api.nuget.org/v3/index.json">https://api.nuget.org/v3/index.json</a></li>
</ul>
</li>
<li><input disabled="" type="checkbox"> If your game installation is not at the default location <code>C:\Program Files (x86)\Steam\steamapps\common\Dyson Sphere Program</code> a <code>DevEnv.targets</code> file should have been generated at the root of your copy of the Nebula repo. You can change the path to your game installation location.</li>
<li><input disabled="" type="checkbox"> Build entire solution to generate binaries.<ul>
<li><input checked="" disabled="" type="checkbox"> If your game installation is not at the default location <code>C:\Program Files (x86)\Steam\steamapps\common\Dyson Sphere Program</code> a <code>DevEnv.targets</code> file should have been generated at the root of your copy of the Nebula repo. You can change the path to your game installation location.</li>
<li><input checked="" disabled="" type="checkbox"> Build entire solution to generate binaries.<ul>
<li>Nebula uses Visual Studio build events to automatically copy the mod binaries to the BepInEx\Plugins\Nebula folder.</li>
</ul>
</li>
</ol>
<h3 id="Verify-Setup"><a href="#Verify-Setup" class="headerlink" title="Verify Setup"></a>Verify Setup</h3><ol>
<li><input disabled="" type="checkbox"> Make sure that you have built the entire solution without errors</li>
<li><input disabled="" type="checkbox"> Start the game using <code>Steam</code></li>
<li><input disabled="" type="checkbox"> From the game main menu, you should now see a <code>Multiplayer</code> button</li>
<li><input checked="" disabled="" type="checkbox"> Make sure that you have built the entire solution without errors</li>
<li><input checked="" disabled="" type="checkbox"> Start the game using <code>Steam</code></li>
<li><input checked="" disabled="" type="checkbox"> From the game main menu, you should now see a <code>Multiplayer</code> button</li>
</ol>
<h3 id="How-to-run-2-game-instances-on-the-same-computer"><a href="#How-to-run-2-game-instances-on-the-same-computer" class="headerlink" title="How to run 2 game instances on the same computer"></a>How to run 2 game instances on the same computer</h3><p>There are two options for running multiple instances:</p>
<h4 id="Remove-Single-Instance"><a href="#Remove-Single-Instance" class="headerlink" title="Remove Single Instance"></a>Remove Single Instance</h4><p>Edit <code>Dyson Sphere Program\DSPGAME_Data\boot.config</code>, removing the <code>single-instance=</code> line from the file.<br>If you would like to keep the instances’ settings separate then Sandboxie might be preferred.</p>
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14 changes: 7 additions & 7 deletions index.html
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Expand Up @@ -111,22 +111,22 @@ <h3 id="Nebula-setup"><a href="#Nebula-setup" class="headerlink" title="Nebula s
</li>
<li><input checked="" disabled="" type="checkbox"> Run the game once to activate BepInEx (new subfolders should appears in the BepInEx folder)</li>
<li><input checked="" disabled="" type="checkbox"> Add a <code>Nebula</code> folder inside the <code>BepInEx\Plugins</code> folder</li>
<li><input disabled="" type="checkbox"> Load <code>Nebula.sln</code> inside Visual Studio # 尬住了</li>
<li><input disabled="" type="checkbox"> Add NuGet to Visual Studio package sources.<ul>
<li><input checked="" disabled="" type="checkbox"> Load <code>Nebula.sln</code> inside Visual Studio # 尬住了</li>
<li><input checked="" disabled="" type="checkbox"> Add NuGet to Visual Studio package sources.<ul>
<li>In the toolbar open Tools -&gt; Options, then find NuGet Package Manager -&gt; Package Sources</li>
<li>Create a new source with name NuGet and url <a target="_blank" rel="noopener" href="https://api.nuget.org/v3/index.json">https://api.nuget.org/v3/index.json</a></li>
</ul>
</li>
<li><input disabled="" type="checkbox"> If your game installation is not at the default location <code>C:\Program Files (x86)\Steam\steamapps\common\Dyson Sphere Program</code> a <code>DevEnv.targets</code> file should have been generated at the root of your copy of the Nebula repo. You can change the path to your game installation location.</li>
<li><input disabled="" type="checkbox"> Build entire solution to generate binaries.<ul>
<li><input checked="" disabled="" type="checkbox"> If your game installation is not at the default location <code>C:\Program Files (x86)\Steam\steamapps\common\Dyson Sphere Program</code> a <code>DevEnv.targets</code> file should have been generated at the root of your copy of the Nebula repo. You can change the path to your game installation location.</li>
<li><input checked="" disabled="" type="checkbox"> Build entire solution to generate binaries.<ul>
<li>Nebula uses Visual Studio build events to automatically copy the mod binaries to the BepInEx\Plugins\Nebula folder.</li>
</ul>
</li>
</ol>
<h3 id="Verify-Setup"><a href="#Verify-Setup" class="headerlink" title="Verify Setup"></a>Verify Setup</h3><ol>
<li><input disabled="" type="checkbox"> Make sure that you have built the entire solution without errors</li>
<li><input disabled="" type="checkbox"> Start the game using <code>Steam</code></li>
<li><input disabled="" type="checkbox"> From the game main menu, you should now see a <code>Multiplayer</code> button</li>
<li><input checked="" disabled="" type="checkbox"> Make sure that you have built the entire solution without errors</li>
<li><input checked="" disabled="" type="checkbox"> Start the game using <code>Steam</code></li>
<li><input checked="" disabled="" type="checkbox"> From the game main menu, you should now see a <code>Multiplayer</code> button</li>
</ol>
<h3 id="How-to-run-2-game-instances-on-the-same-computer"><a href="#How-to-run-2-game-instances-on-the-same-computer" class="headerlink" title="How to run 2 game instances on the same computer"></a>How to run 2 game instances on the same computer</h3><p>There are two options for running multiple instances:</p>
<h4 id="Remove-Single-Instance"><a href="#Remove-Single-Instance" class="headerlink" title="Remove Single Instance"></a>Remove Single Instance</h4><p>Edit <code>Dyson Sphere Program\DSPGAME_Data\boot.config</code>, removing the <code>single-instance=</code> line from the file.<br>If you would like to keep the instances’ settings separate then Sandboxie might be preferred.</p>
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