This is a starting point for C solutions to the "Build your own Interpreter" Challenge.
This challenge follows the book Crafting Interpreters by Robert Nystrom.
In this challenge you'll build an interpreter for Lox, a simple scripting language. Along the way, you'll learn about tokenization, ASTs, tree-walk interpreters and more.
Before starting this challenge, make sure you've read the "Welcome" part of the book that contains these chapters:
- Introduction (chapter 1)
- A Map of the Territory (chapter 2)
- The Lox Language (chapter 3)
These chapters don't involve writing code, so they won't be covered in this challenge. This challenge will start from chapter 4, Scanning.
Note: If you're viewing this repo on GitHub, head over to codecrafters.io to try the challenge.
The entry point for your program is in src/main.c
. Study and uncomment the
relevant code, and push your changes to pass the first stage:
git commit -am "pass 1st stage" # any msg
git push origin master
Time to move on to the next stage!
Note: This section is for stages 2 and beyond.
- Ensure you have
gcc
installed locally - Run
./your_program.sh
to run your program, which is implemented insrc/main.c
. - Commit your changes and run
git push origin master
to submit your solution to CodeCrafters. Test output will be streamed to your terminal.