Skip to content

lumley/AirBrains

Repository files navigation

Political Beasts

Multiplayer PvP turn-based tactical game in which players take the role of monstrous politicians corrupting donors at a fundraising dinner.

political-beasts

This game was made in gamejam style for the AirConsole platform.

Play it now!

Political Beasts on AirConsole

ingame-decision

Game Rules

  1. Players each select one of 10 monstrous politicians
  2. Humans move semi-randomly through the gameplay space
  3. Players queue a number of simple actions for the round
  4. Queued actions are resolved “simultaneously” in turn order
  5. When all queued actions have been resolved, the round is resolved
  6. Once a politician meets their funding goal, the game enters its wrap-up
  7. The politician with the most funding when the fundraiser ends, wins

Controls

Use your mobile device to control the game.

device-lobby

How to play

  1. Meet donors: Each round you will be able to move. Try to intercept them and avoid other players! instruction1

  2. Turn them to your party: Other players can steal your donors. instruction2

  3. Each donor gives you funds at the end of each round: The candidate with most funds will be elected! instruction3

  4. Once any candidate reaches the fund goals, a round countdown will start instruction4

Team

  • Aaron Chapin
  • Rob Miller
  • Philippe Proulx
  • Oriol Ribas
  • Sergio R. Lumley
  • Renaud van Strydonck
  • Anastasiia Tsaplii
  • Marta Viader

Software

Known Issues

  • Sometimes the controllers do not display correctly your current character while in the lobby, the information is always accurate in the screen (TV), though.