-
Notifications
You must be signed in to change notification settings - Fork 92
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Add separate header `index.h` to simplify code structure - Fix serialization of indices (issue #77) - Add comments to describe the meaning of BVH indices (issue #78)
- Loading branch information
Showing
6 changed files
with
158 additions
and
86 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,83 @@ | ||
#ifndef BVH_V2_INDEX_H | ||
#define BVH_V2_INDEX_H | ||
|
||
#include "bvh/v2/utils.h" | ||
|
||
#include <cassert> | ||
#include <cstddef> | ||
|
||
namespace bvh::v2 { | ||
|
||
/// Packed index data structure. This index can either refer to a range of primitives for a BVH | ||
/// leaf, or to the children of a BVH node. In either case, the index corresponds to a contiguous | ||
/// range, which means that: | ||
/// | ||
/// - For leaves, primitives in a BVH node should be accessed via: | ||
/// | ||
/// size_t begin = index.first_id(); | ||
/// size_t end = begin + index.prim_count(); | ||
/// for (size_t i = begin; i < end; ++i) { | ||
/// size_t prim_id = bvh.prim_ids[i]; | ||
/// // ... | ||
/// } | ||
/// | ||
/// Note that for efficiency, reordering the original data to avoid the indirection via | ||
/// `bvh.prim_ids` is preferable. | ||
/// | ||
/// - For inner nodes, children should be accessed via: | ||
/// | ||
/// auto& left_child = bvh.nodes[index.first_id()]; | ||
/// auto& right_child = bvh.nodes[index.first_id() + 1]; | ||
/// | ||
template <size_t Bits, size_t PrimCountBits> | ||
struct Index { | ||
using Type = UnsignedIntType<Bits>; | ||
|
||
static constexpr size_t bits = Bits; | ||
static constexpr size_t prim_count_bits = PrimCountBits; | ||
static constexpr Type max_prim_count = make_bitmask<Type>(prim_count_bits); | ||
|
||
static_assert(PrimCountBits < Bits); | ||
|
||
Type value; | ||
|
||
Index() = default; | ||
explicit Index(Type value) : value(value) {} | ||
|
||
bool operator == (const Index&) const = default; | ||
bool operator != (const Index&) const = default; | ||
|
||
BVH_ALWAYS_INLINE Type first_id() const { return value >> prim_count_bits; } | ||
BVH_ALWAYS_INLINE Type prim_count() const { return value & max_prim_count; } | ||
BVH_ALWAYS_INLINE bool is_leaf() const { return prim_count() != 0; } | ||
BVH_ALWAYS_INLINE bool is_inner() const { return !is_leaf(); } | ||
|
||
BVH_ALWAYS_INLINE void set_first_id(Type first_id) { | ||
*this = Index { first_id, prim_count() }; | ||
} | ||
|
||
BVH_ALWAYS_INLINE void set_prim_count(Type prim_count) { | ||
*this = Index { first_id(), prim_count }; | ||
} | ||
|
||
static BVH_ALWAYS_INLINE Index make_leaf(Type first_prim, Type prim_count) { | ||
assert(prim_count != 0); | ||
return Index { first_prim, prim_count }; | ||
} | ||
|
||
static BVH_ALWAYS_INLINE Index make_inner(Type first_child) { | ||
return Index { first_child, 0 }; | ||
} | ||
|
||
private: | ||
explicit Index(Type first_id, Type prim_count) | ||
: value((first_id << prim_count_bits) | (prim_count & max_prim_count)) | ||
{ | ||
assert(first_id <= make_bitmask<Type>(Bits - PrimCountBits)); | ||
assert(prim_count <= max_prim_count); | ||
} | ||
}; | ||
|
||
} // namespace bvh::v2 | ||
|
||
#endif |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.