A NFC enabled card game about battery drain. 1 to 4 players.
Created by Andrew Jack, Sam Parkinson, Laith Nurie, Ted Eriksson
Follow this guide to obtain a API key for the nearby API. Once obtained add it to the manifest file.
I recommend replacing 'keys/shortcircuit.keystore' with a new one before obtaining an API key for it.
- Shuffle the deck and place it face down within reach of all players
- Each player should be dealt one card
- The player with the lowest battery goes first
- Draw a card from the top of the deck
- Play a card from your hand, then add it to a discard pile
- When there are no more cards, or there is only 1 player left with a charge the round ends
The winner is the player with the most charge remaining.
Tap cards on the battery that should be affected.
Card ID | Card Effect |
---|---|
1 | Charge 10% |
2 | Charge 10% |
3 | Charge 20% |
4 | Charge 30% |
5 | Drain 10% |
6 | Drain 10% |
7 | Drain 20% |
8 | Drain 30% |
9 | Drain 40% |
10 | Drain 50% |
11 | Drain half your current charge! |
12 | Steal 10% charge from another player |
13 | Steal 20% charge from another player |
14 | Steal 10% charge from every other player |
15 | Select another player to drain 20% charge |
16 | Select another player to drain 20% charge |
17 | Select another player to gain 10% charge |
18 | Select another player to drain 30% charge |
19 | Select another player to drain 30% charge |
20 | Every player drains 20%! |
Copyright 2015 Andrew Jack, Sam Parkinson, Laith Nurie, Ted Eriksson
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.