ios-v6.3.3
·
442 commits
to main
since this release
- Fix memory leak in Metal shader compilation (#2257).
- Improved iOS UI tests (#2258)
- Add wide vector shader option to Custom Drawable Layer (#2183)
- Guard against potential crash when the Metal drawable is now unavailable (#2272)
- Eliminate spurious log output when using triangulated fill outlines (#2279)
- Fix projection matrix for raster image drawables (#2242)