Skip to content

Commit

Permalink
Merge pull request #168 from lfmnovaes/feat/ranger-webp
Browse files Browse the repository at this point in the history
feat: Add Ranger HQ Ascendancies
  • Loading branch information
marcoaaguiar authored Dec 5, 2024
2 parents 7861d41 + 11d117a commit 643d624
Show file tree
Hide file tree
Showing 3 changed files with 20 additions and 15 deletions.
35 changes: 20 additions & 15 deletions src/lib/data/nodes_desc.json
Original file line number Diff line number Diff line change
Expand Up @@ -10922,39 +10922,43 @@
"stats": ["Skills fire an additional Projectile"]
},
"AN82": {
"name": "Eagle eyes",
"name": "Eagle Eyes",
"stats": ["You have no Accuracy Penalty at Distance"]
},
"AN83": {
"name": "Gathering Winds",
"stats": ["Gain Tailwind on Skill use", "Lose all Tailwind when Hit"]
"stats": [
"Gain Tailwind on Skill use",
"Lose all Tailwind when Hit",
"Tailwind is a stacking Buff which grants 1% increased Movement Speed, 3% increased Skill Speed, and 15% increased Evasion Rating per stack for 10 seconds, refreshing whenever you gain another stack. Maximum 10 stacks."
]
},
"AN84": {
"name": "Projectile Proximity Specialisation",
"stats": [
"(Choice node)",
"Far Shot: Projectiles gain Damage as they travel farther, dealing up to 20% more damage with Hits to targets.",
"Point Blank: Projectile Hits deal up tp 20% more Damage to targets at the start of their movement, losing the damage bonus as the projectile travels farther."
"Far Shot: Projectile deal 0% more Hits Damage to targets in the first 3.5 metres of their movement, scaling up with distance travelled to reach 20% after 7 meters",
"Point Blank: Projectile deal 20% more Hits Damage to targets in the first 3.5 metres of their movement, scaling down with distance travelled to reach 0% after 7 meters"
]
},
"AN85": {
"name": "Wind Ward",
"stats": ["3% less damage taken per Tailwind."]
"stats": ["3% less Damage taken per Tailwind"]
},
"AN86": {
"name": "Called Shots",
"stats": ["You can apply an additional Mark."]
"stats": ["You can apply an additional Mark"]
},
"AN87": {
"name": "Avidity",
"stats": [
"30% chance that if you gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges."
"30% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges"
]
},
"AN88": {
"name": "Thrilling Chase",
"stats": [
"Benefits from consuming Frenzy Charges for your skills have 50% chance to be doubled."
"Benefits from consuming Frenzy Charges for your Skills have 50% chance to be doubled"
]
},
"AS91": {
Expand Down Expand Up @@ -10986,12 +10990,12 @@
"AN96": {
"name": "Brew Concoction",
"stats": [
"Grants the following skills:",
"Bleeding Concoction",
"Explosive Concoction",
"Shattering Concoction",
"Fulminating Concoction",
"Poisonous Concoction"
"(Choice node) Consume charges from your Mana Flask to throw a bottle that explodes, dealing unarmed attack damage in an area. The effect depends on the chosen skill:",
"Poisonous Concoction: Chaos attack damage with increased Poison effect.",
"Fulminating Concoction: Lightning attack damage and applies Lightning Exposure.",
"Shattering Concoction: Cold attack damage and applies Cold Exposure.",
"Explosive Concoction: Fire attack damage and applies Fire Exposure.",
"Bleeding Concoction: Physical attack damage with increased Bleeding effect."
]
},
"AN97": {
Expand All @@ -11001,7 +11005,8 @@
"AN98": {
"name": "Enduring Elixirs",
"stats": [
"Life Flask Effects are not removed when Unreserved Life is Filled. Life Flask Effects do not queue."
"Life Flask Effects are not removed when Unreserved Life is Filled",
"Life Flask Effects do not Queue"
]
},
"AS101": {
Expand Down
Binary file modified static/ascendancies/deadeye.webp
Binary file not shown.
Binary file modified static/ascendancies/pathfinder.webp
Binary file not shown.

0 comments on commit 643d624

Please sign in to comment.