Marmalade sample projects to get you started with the Great British Summer Game Jam.
- Download the latest SDK release here.
- If you've already got the SDK but haven't registered you can register here.
- To activate the Game Jam license you will need the key provided at the workshop on 26th June.
- If you've lost your key please [contact Marmalade](mailto:[email protected]?subject=GBS Game Jam - Licence Key Request) or speak to a member of the Marmalade team at the Game Jam.
- On OS X you will need Xcode 5.0 or greater. You can download this from the App Store.
- On Windows you will need Visual Studio. We recommend Visual Studio Express 2010 which can be downloaded here, however any version of Visual Studio 2008-2012 is compatible with Marmalade.
- Marmalade documentation is available here.
- Marmalade will be on site during the Game Jam if you need any help or advice.
- If you can't find one of the Marmalade team then you can also reach us on Skype: marmalade.gamejam.
This is a template project to help you get started building a Quick game. It provides a skeleton implementation of a few scenes around which you can build your game.
See the Quick template readme for more info.
This is a example project to help you get started building a Quick game. It is a full but compact game, demonstrating essential functionality and designed to be easily used as a starting point for your own game projects.
See the Quick example readme for more info.
This is a small C++ game engine that you can use to create games that support 3D graphics, audio playback and touch input. A simple 3D game example that utilises the engine is included. Documentation and conversion tools are also supplied.
See the C++ game engine readme for more info.