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References

Martin Spasov edited this page Mar 26, 2022 · 18 revisions

The order of topics is also the order in which I implemented them.

General

Books

Math

Drawing a line

Drawing a triangle

Orientation

Camera

Z-Buffer

OBJ + TGA Parser

Texture Mapping

Culling

Shading

Gouraud shading

Phong reflection model

Phong shading

BRDF

Normal Mapping