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Add Spaces to the spec #3610
Add Spaces to the spec #3610
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Add Spaces and room types as per [MSC1772](https://github.com/matrix-org/matrix-doc/pull/1772) and [MSC2946](https://github.com/matrix-org/matrix-doc/pull/2946). |
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Add the Space Hierarchy API (`GET /_matrix/client/v1/rooms/{roomId}/hierarchy`) as per [MSC2946](https://github.com/matrix-org/matrix-doc/pull/2946). |
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Add `/register/m.login.registration_token/validity` as per [MSC3231](https://github.com/matrix-org/matrix-doc/pull/3231). | ||
Add `/_matrix/client/v1/register/m.login.registration_token/validity` as per [MSC3231](https://github.com/matrix-org/matrix-doc/pull/3231). |
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Add the `room_type` to stored invites as per [MSC3288](https://github.com/matrix-org/matrix-doc/pull/3288). |
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Add the Space Hierarchy API (`GET /_matrix/federation/v1/hierarchy/{roomId}`) as per [MSC2946](https://github.com/matrix-org/matrix-doc/pull/2946). |
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--- | ||
type: module | ||
weight: 340 | ||
--- | ||
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### Spaces | ||
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{{% added-in v="1.2" %}} | ||
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Often used to group rooms of similar subject matter (such as a public "Official | ||
matrix.org rooms" space or personal "Work stuff" space), spaces are a way to | ||
organise rooms while being represented as rooms themselves. | ||
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A space is defined by the [`m.space` room type](#types), making it known as a | ||
"space-room". The space's name, topic, avatar, aliases, etc are all defined through | ||
the existing relevant state events within the space-room. | ||
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Sending normal [`m.room.message`](#mroommessage) events within the space-room is | ||
discouraged - clients are not generally expected to have a way to render the timeline | ||
of the room. As such, space-rooms should be created with [`m.room.power_levels`](#mroompower_levels) | ||
which prohibit normal events by setting `events_default` to a suitably high number. | ||
In the default power level structure, this would be `100`. Clients might wish to | ||
go a step further and explicitly ignore notification counts on space-rooms. | ||
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Membership of a space is defined and controlled by the existing mechanisms which | ||
govern a room: [`m.room.member`](#mroommember), [`m.room.history_visibility`](#mroomhistory_visibility), | ||
and [`m.room.join_rules`](#mroomjoin_rules). Public spaces are encouraged to have | ||
a similar setup to public rooms: `world_readable` history visibility, published | ||
canonical alias, and suitably public `join_rule`. Invites, including third-party | ||
invites, still work just as they do in normal rooms as well. | ||
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All other aspects of regular rooms are additionally carried over, such as the | ||
ability to set arbitrary state events, hold room account data, etc. Spaces are | ||
just rooms with extra functionality on top. | ||
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#### Managing rooms/spaces included in a space | ||
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Spaces form a hierarchy of rooms which clients can use to structure their room | ||
list into a tree-like view. The parent/child relationship can be defined in two | ||
ways: with [`m.space.child`](#mspacechild) state events in the space-room, or with | ||
[`m.space.parent`](#mspaceparent) state events in the child room. | ||
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In most cases, both the child and parent relationship should be defined to aid | ||
discovery of the space and its rooms. When only a `m.space.child` is used, the space | ||
is effectively a curated list of rooms which the rooms themselves might not be aware | ||
of. When only a `m.space.parent` is used, the rooms are "secretly" added to spaces | ||
with the effect of not being advertised directly by the space. | ||
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{{% boxes/warning %}} | ||
Considering spaces are rooms themselves, it is possible to nest spaces within spaces, | ||
and it is possible to create a loop. Though the creation of loops is explicitly disallowed, | ||
implementations might still encounter them and must be careful not to loop infinitely when | ||
this happens. | ||
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Clients and servers should additionally be aware of excessively long trees which may | ||
cause performance issues. | ||
{{% /boxes/warning %}} | ||
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##### `m.space.child` relationship | ||
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When using this approach, the state events get sent into the space-room which is the | ||
parent to the room. The `state_key` for the event is the child room's ID. | ||
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For example, to achieve the following: | ||
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``` | ||
#space:example.org | ||
#general:example.org (!abcdefg:example.org) | ||
!private:example.org | ||
``` | ||
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the state of `#space:example.org` would consist of: | ||
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*Unimportant fields trimmed for brevity.* | ||
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```json | ||
{ | ||
"type": "m.space.child", | ||
"state_key": "!abcdefg:example.org", | ||
"content": { | ||
"via": ["example.org"] | ||
} | ||
} | ||
``` | ||
```json | ||
{ | ||
"type": "m.space.child", | ||
"state_key": "!private:example.org", | ||
"content": { | ||
"via": ["example.org"] | ||
} | ||
} | ||
``` | ||
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No state events in the child rooms themselves would be required (though they | ||
can also be present). This allows for users | ||
to define personal/private spaces to organise their own rooms without needing explicit | ||
permission from the room moderators/admins. | ||
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Child rooms can be removed from a space by omitting the `via` key of `content` on the | ||
relevant state event, such as through redaction or otherwise clearing the `content`. | ||
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{{% event event="m.space.child" %}} | ||
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###### Ordering | ||
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When the client is displaying the children of a space, the children should be ordered | ||
using the algorithm below. In some cases, like a traditional left side room list, the | ||
client may override the ordering to provide better user experience. A theoretical | ||
space summary view would however show the children ordered. | ||
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Taking the set of space children, first order the children with a valid `order` key | ||
lexicographically by Unicode code-points such that `\x20` (space) is sorted before | ||
`\x7E` (`~`). Then, take the remaining children and order them by the `origin_server_ts` | ||
of their `m.space.child` event in ascending numeric order, placing them after the | ||
children with a valid `order` key in the resulting set. | ||
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In cases where the `order` values are the same, the children are ordered by their | ||
timestamps. If the timestamps are the same, the children are ordered lexicographically | ||
by their room IDs (state keys) in ascending order. | ||
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Noting the careful use of ASCII spaces here, the following demonstrates a set of space | ||
children being ordered appropriately: | ||
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*Unimportant fields trimmed for brevity.* | ||
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```json | ||
[ | ||
{ | ||
turt2live marked this conversation as resolved.
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"type": "m.space.child", | ||
"state_key": "!b:example.org", | ||
"origin_server_ts": 1640341000000, | ||
"content": { | ||
"order": " ", | ||
"via": ["example.org"] | ||
} | ||
}, | ||
{ | ||
"type": "m.space.child", | ||
"state_key": "!a:example.org", | ||
"origin_server_ts": 1640141000000, | ||
"content": { | ||
"order": "aaaa", | ||
"via": ["example.org"] | ||
} | ||
}, | ||
{ | ||
"type": "m.space.child", | ||
"state_key": "!c:example.org", | ||
"origin_server_ts": 1640841000000, | ||
"content": { | ||
"order": "first", | ||
"via": ["example.org"] | ||
} | ||
}, | ||
{ | ||
"type": "m.space.child", | ||
"state_key": "!e:example.org", | ||
"origin_server_ts": 1640641000000, | ||
"content": { | ||
"via": ["example.org"] | ||
} | ||
}, | ||
{ | ||
"type": "m.space.child", | ||
"state_key": "!d:example.org", | ||
"origin_server_ts": 1640741000000, | ||
"content": { | ||
"via": ["example.org"] | ||
} | ||
} | ||
] | ||
``` | ||
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1. `!b:example.org` is first because `\x20` is before `aaaa` lexically. | ||
2. `!a:example.org` is next because `aaaa` is before `first` lexically. | ||
3. `!c:example.org` is next because `first` is the last `order` value. | ||
4. `!e:example.org` is next because the event timestamp is smallest. | ||
5. `!d:example.org` is last because the event timestamp is largest. | ||
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##### `m.space.parent` relationships | ||
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Rooms can additionally claim to be part of a space by populating their own state | ||
with a parent event. Similar to child events within spaces, the parent event's | ||
`state_key` is the room ID of the parent space, and they have a similar `via` list | ||
within their `content` to denote both whether or not the link is valid and which | ||
servers might be possible to join through. | ||
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To avoid situations where a room falsely claims it is part of a given space, | ||
`m.space.parent` events should be ignored unless one of the following is true: | ||
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* A corresponding `m.space.child` event can be found in the supposed parent space. | ||
* The sender of the `m.space.parent` event has sufficient power level in the | ||
supposed parent space to send `m.space.child` state events (there doesn't need | ||
to be a matching child event). | ||
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{{% boxes/note %}} | ||
Clients might need to peek into a parent space to inspect the room state if they | ||
aren't already joined. If the client is unable to peek the state, the link should | ||
be assumed to be invalid. | ||
{{% /boxes/note %}} | ||
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{{% boxes/note %}} | ||
A consequence of the second condition is that a room admin being demoted in the | ||
parent space, leaving the parent space, or otherwise being removed from the parent | ||
space can mean that a previously valid `m.space.parent` event becomes invalid. | ||
{{% /boxes/note %}} | ||
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`m.space.parent` events can additionally include a `canonical` boolean key in their | ||
`content` to denote that the parent space is the main/primary space for the room. | ||
This can be used to, for example, have the client find other rooms by peeking into | ||
that space and suggesting them to the user. Only one canonical parent should exist, | ||
though this is not enforced. To tiebreak, use the lowest room ID sorted lexicographically | ||
by Unicode code-points. | ||
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{{% event event="m.space.parent" %}} | ||
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#### Discovering rooms within spaces | ||
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Often the client will want to assist the user in exploring what rooms/spaces are part | ||
of a space. This can be done with crawling [`m.space.child`](#mspacechild) state events | ||
in the client and peeking into the rooms to get information like the room name, though | ||
this is impractical for most cases. | ||
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Instead, a hierarchy API is provided to walk the space tree and discover the rooms with | ||
their aesthetic details. | ||
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The [`GET /hierarchy`](#get_matrixclientv1roomsroomidhierarchy) API works in a depth-first | ||
manner: when it encounters another space as a child it recurses into that space before | ||
returning non-space children. | ||
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{{% boxes/warning %}} | ||
Though prohibited, it is still possible for loops to occur. Servers should gracefully | ||
break loops. | ||
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Additionally, a given child room might appear multiple times in the response as a | ||
grandchild (for example). | ||
{{% /boxes/warning %}} | ||
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{{% http-api spec="client-server" api="space_hierarchy" %}} | ||
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##### Server behaviour | ||
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In the case where the server does not have access to the state of a child room, it can | ||
request the information over federation with the | ||
[`GET /hierarchy`](/server-server-api/#get_matrixfederationv1hierarchyroomid) API. The | ||
response to this endpoint should be cached for a period of time. The response might | ||
additionally contain information about rooms the requesting user is already a member | ||
of, or that the server is aware of - the local data should be used instead of the remote | ||
server's data. | ||
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Note that the response to the client endpoint is contextual based on the user. Servers are | ||
encouraged to cache the data for a period of time, though permission checks may need to | ||
be performed to ensure the response is accurate for that user. |
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# Copyright 2021 The Matrix.org Foundation C.I.C. | ||
# | ||
# Licensed under the Apache License, Version 2.0 (the "License"); | ||
# you may not use this file except in compliance with the License. | ||
# You may obtain a copy of the License at | ||
# | ||
# http://www.apache.org/licenses/LICENSE-2.0 | ||
# | ||
# Unless required by applicable law or agreed to in writing, software | ||
# distributed under the License is distributed on an "AS IS" BASIS, | ||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
# See the License for the specific language governing permissions and | ||
# limitations under the License. | ||
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type: object | ||
title: "PublicRoomsChunk" | ||
properties: | ||
aliases: | ||
type: array | ||
description: Aliases of the room. May be empty. | ||
items: | ||
type: string | ||
example: ["#general:example.org"] | ||
Comment on lines
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This is being discussed on matrix-org/synapse#11667 (comment), but to cross-link. It seems that Synapse no longer returns There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Removed in #3624 because it's a bit more clear that way. |
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canonical_alias: | ||
type: string | ||
description: The canonical alias of the room, if any. | ||
example: "#general:example.org" | ||
name: | ||
type: string | ||
description: The name of the room, if any. | ||
example: "General Chat" | ||
num_joined_members: | ||
type: integer | ||
description: The number of members joined to the room. | ||
example: 42 | ||
room_id: | ||
type: string | ||
description: The ID of the room. | ||
example: "!abcdefg:example.org" | ||
topic: | ||
type: string | ||
description: The topic of the room, if any. | ||
example: "All things general" | ||
world_readable: | ||
type: boolean | ||
description: Whether the room may be viewed by guest users without joining. | ||
example: false | ||
guest_can_join: | ||
type: boolean | ||
description: |- | ||
Whether guest users may join the room and participate in it. | ||
If they can, they will be subject to ordinary power level | ||
rules like any other user. | ||
example: true | ||
avatar_url: | ||
type: string | ||
format: uri | ||
description: The URL for the room's avatar, if one is set. | ||
example: "mxc://example.org/abcdef" | ||
join_rule: | ||
type: string | ||
description: |- | ||
The room's join rule. When not present, the room is assumed to | ||
be `public`. | ||
example: "public" | ||
required: | ||
- room_id | ||
- num_joined_members | ||
- world_readable | ||
- guest_can_join |
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I think it might be clearer/more intuitive to say a state event is set on than sent into ?
ymmv, just a suggestion. Probably needs updates elsewhere for consistency if you want to adopt this.
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We don't really talk about setting things "onto" a room in the spec, so am hesitant to introduce the concept here.