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update to: opentibiabr/canary@57c28fa
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101 changes: 101 additions & 0 deletions
101
data-otxserver/monster/quests/primal_ordeal_quest/lava_creature.lua
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local mType = Game.createMonsterType("Lava Creature") | ||
local monster = {} | ||
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monster.description = "a lava creature" | ||
monster.experience = 0 | ||
monster.outfit = { | ||
lookType = 1414, | ||
lookHead = 0, | ||
lookBody = 0, | ||
lookLegs = 0, | ||
lookFeet = 0, | ||
lookAddons = 0, | ||
lookMount = 0 | ||
} | ||
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monster.health = 9000 | ||
monster.maxHealth = 9000 | ||
monster.race = "fire" | ||
monster.corpse = 39230 -- charged flame | ||
monster.speed = 110 | ||
monster.manaCost = 0 | ||
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monster.changeTarget = { | ||
interval = 2000, | ||
chance = 20 | ||
} | ||
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monster.strategiesTarget = { | ||
nearest = 70, | ||
health = 10, | ||
damage = 10, | ||
random = 10, | ||
} | ||
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monster.flags = { | ||
summonable = false, | ||
attackable = true, | ||
hostile = true, | ||
convinceable = false, | ||
pushable = false, | ||
rewardBoss = false, | ||
illusionable = false, | ||
canPushItems = true, | ||
canPushCreatures = true, | ||
staticAttackChance = 98, | ||
targetDistance = 1, | ||
runHealth = 0, | ||
healthHidden = false, | ||
isBlockable = false, | ||
canWalkOnEnergy = true, | ||
canWalkOnFire = true, | ||
canWalkOnPoison = true, | ||
} | ||
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monster.light = { | ||
level = 0, | ||
color = 0, | ||
} | ||
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monster.voices = { | ||
interval = 5000, | ||
chance = 10, | ||
} | ||
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monster.loot = {} | ||
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monster.attacks = { | ||
{ name = "melee", interval = 2000, chance = 100, minDamage = 0, maxDamage = -1400 }, | ||
{ name = "combat", interval = 3500, chance = 40, type = COMBAT_FIREDAMAGE, minDamage = -600, maxDamage = -900, length = 5, effect = CONST_ME_SMOKE, target = false }, | ||
{ name = "combat", interval = 4100, chance = 30, type = COMBAT_ENERGYDAMAGE, minDamage = -350, maxDamage = -475, radius = 3, effect = CONST_ME_MAGIC_RED, target = false }, | ||
} | ||
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monster.defenses = { | ||
defense = 65, | ||
armor = 0, | ||
mitigation = 2.0, | ||
{ name = "combat", interval = 3000, chance = 35, type = COMBAT_HEALING, minDamage = 400, maxDamage = 500, effect = CONST_ME_MAGIC_BLUE, target = false }, | ||
{ name = "speed", interval = 2000, chance = 15, speedChange = 320, effect = CONST_ME_MAGIC_RED, target = false, duration = 5000 } | ||
} | ||
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monster.elements = { | ||
{ type = COMBAT_PHYSICALDAMAGE, percent = 0 }, | ||
{ type = COMBAT_ENERGYDAMAGE, percent = 0 }, | ||
{ type = COMBAT_EARTHDAMAGE, percent = 0 }, | ||
{ type = COMBAT_FIREDAMAGE, percent = 0 }, | ||
{ type = COMBAT_LIFEDRAIN, percent = 0 }, | ||
{ type = COMBAT_MANADRAIN, percent = 0 }, | ||
{ type = COMBAT_DROWNDAMAGE, percent = 0 }, | ||
{ type = COMBAT_ICEDAMAGE, percent = 0 }, | ||
{ type = COMBAT_HOLYDAMAGE, percent = 0 }, | ||
{ type = COMBAT_DEATHDAMAGE, percent = 0 }, | ||
} | ||
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monster.immunities = { | ||
{ type = "paralyze", condition = true }, | ||
{ type = "outfit", condition = true }, | ||
{ type = "invisible", condition = true }, | ||
{ type = "bleed", condition = false } | ||
} | ||
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mType:register(monster) |
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89 changes: 89 additions & 0 deletions
89
data-otxserver/monster/quests/primal_ordeal_quest/magma_crystal.lua
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local mType = Game.createMonsterType("Magma Crystal") | ||
local monster = {} | ||
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monster.description = "a magma crystal" | ||
monster.experience = 0 | ||
monster.outfit = { | ||
lookTypeEx = 21572 | ||
} | ||
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monster.health = 30000 | ||
monster.maxHealth = 30000 | ||
monster.race = "fire" | ||
monster.corpse = 0 | ||
monster.speed = 0 | ||
monster.manaCost = 0 | ||
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monster.changeTarget = { | ||
interval = 4000, | ||
chance = 10 | ||
} | ||
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monster.strategiesTarget = { | ||
nearest = 100, | ||
} | ||
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monster.flags = { | ||
summonable = false, | ||
attackable = true, | ||
hostile = true, | ||
convinceable = false, | ||
pushable = false, | ||
rewardBoss = false, | ||
illusionable = false, | ||
canPushItems = true, | ||
canPushCreatures = false, | ||
staticAttackChance = 90, | ||
targetDistance = 1, | ||
runHealth = 0, | ||
healthHidden = false, | ||
isBlockable = false, | ||
canWalkOnEnergy = true, | ||
canWalkOnFire = true, | ||
canWalkOnPoison = true, | ||
} | ||
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monster.light = { | ||
level = 0, | ||
color = 0, | ||
} | ||
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monster.voices = { | ||
interval = 5000, | ||
chance = 10, | ||
} | ||
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monster.loot = { | ||
} | ||
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monster.attacks = { | ||
} | ||
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monster.defenses = { | ||
defense = 0, | ||
armor = 0, | ||
mitigation = 0.00, | ||
{ name = "combat", interval = 1000, chance = 100, type = COMBAT_HEALING, minDamage = 100, maxDamage = 100, effect = CONST_ME_MAGIC_BLUE, target = false }, | ||
} | ||
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monster.elements = { | ||
{ type = COMBAT_PHYSICALDAMAGE, percent = 0 }, | ||
{ type = COMBAT_ENERGYDAMAGE, percent = 0 }, | ||
{ type = COMBAT_EARTHDAMAGE, percent = 0 }, | ||
{ type = COMBAT_FIREDAMAGE, percent = 0 }, | ||
{ type = COMBAT_LIFEDRAIN, percent = 0 }, | ||
{ type = COMBAT_MANADRAIN, percent = 0 }, | ||
{ type = COMBAT_DROWNDAMAGE, percent = 0 }, | ||
{ type = COMBAT_ICEDAMAGE, percent = 0 }, | ||
{ type = COMBAT_HOLYDAMAGE, percent = 0 }, | ||
{ type = COMBAT_DEATHDAMAGE, percent = 0 }, | ||
} | ||
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monster.immunities = { | ||
{ type = "paralyze", condition = true }, | ||
{ type = "outfit", condition = true }, | ||
{ type = "invisible", condition = true }, | ||
{ type = "bleed", condition = false } | ||
} | ||
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mType:register(monster) |
119 changes: 119 additions & 0 deletions
119
data-otxserver/monster/quests/primal_ordeal_quest/the_end_of_days.lua
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local mType = Game.createMonsterType("The End of Days") | ||
local monster = {} | ||
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monster.description = "the end of days" | ||
monster.experience = 0 | ||
monster.outfit = { | ||
lookType = 1570, | ||
lookHead = 0, | ||
lookBody = 0, | ||
lookLegs = 0, | ||
lookFeet = 0, | ||
lookAddons = 0, | ||
lookMount = 0 | ||
} | ||
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monster.health = 90000 | ||
monster.maxHealth = 90000 | ||
monster.race = "undead" | ||
monster.corpse = 0 | ||
monster.speed = 110 | ||
monster.manaCost = 0 | ||
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monster.changeTarget = { | ||
interval = 2500, | ||
chance = 40 | ||
} | ||
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monster.strategiesTarget = { | ||
nearest = 70, | ||
health = 10, | ||
damage = 10, | ||
random = 10, | ||
} | ||
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monster.flags = { | ||
summonable = false, | ||
attackable = true, | ||
hostile = true, | ||
convinceable = false, | ||
pushable = false, | ||
rewardBoss = false, | ||
illusionable = false, | ||
canPushItems = true, | ||
canPushCreatures = true, | ||
staticAttackChance = 98, | ||
targetDistance = 1, | ||
runHealth = 0, | ||
healthHidden = false, | ||
isBlockable = false, | ||
canWalkOnEnergy = true, | ||
canWalkOnFire = true, | ||
canWalkOnPoison = true, | ||
} | ||
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monster.light = { | ||
level = 0, | ||
color = 0, | ||
} | ||
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monster.voices = { | ||
interval = 5000, | ||
chance = 10, | ||
} | ||
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monster.loot = {} | ||
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monster.attacks = { | ||
{ name = "melee", interval = 2000, chance = 100, minDamage = 0, maxDamage = -1250 }, | ||
{ name = "combat", interval = 3700, chance = 37, type = COMBAT_FIREDAMAGE, minDamage = -950, maxDamage = -2000, length = 8, spread = 3, effect = CONST_ME_HITBYFIRE, target = false }, | ||
{ name = "combat", interval = 4100, chance = 37, type = COMBAT_PHYSICALDAMAGE, minDamage = -1100, maxDamage = -1600, length = 8, spread = 0, effect = CONST_ME_EXPLOSIONHIT, target = false }, | ||
} | ||
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monster.defenses = { | ||
defense = 65, | ||
armor = 0, | ||
mitigation = 2.0, | ||
{ name = "combat", interval = 3000, chance = 35, type = COMBAT_HEALING, minDamage = 400, maxDamage = 500, effect = CONST_ME_MAGIC_BLUE, target = false }, | ||
{ name = "speed", interval = 2000, chance = 15, speedChange = 320, effect = CONST_ME_MAGIC_RED, target = false, duration = 5000 } | ||
} | ||
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monster.elements = { | ||
{ type = COMBAT_PHYSICALDAMAGE, percent = 0 }, | ||
{ type = COMBAT_ENERGYDAMAGE, percent = 0 }, | ||
{ type = COMBAT_EARTHDAMAGE, percent = 0 }, | ||
{ type = COMBAT_FIREDAMAGE, percent = 0 }, | ||
{ type = COMBAT_LIFEDRAIN, percent = 0 }, | ||
{ type = COMBAT_MANADRAIN, percent = 0 }, | ||
{ type = COMBAT_DROWNDAMAGE, percent = 0 }, | ||
{ type = COMBAT_ICEDAMAGE, percent = 0 }, | ||
{ type = COMBAT_HOLYDAMAGE, percent = 0 }, | ||
{ type = COMBAT_DEATHDAMAGE, percent = 0 }, | ||
} | ||
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monster.immunities = { | ||
{ type = "paralyze", condition = true }, | ||
{ type = "outfit", condition = false }, | ||
{ type = "invisible", condition = true }, | ||
{ type = "bleed", condition = false } | ||
} | ||
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mType.onThink = function(monster, interval) | ||
end | ||
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mType.onAppear = function(monster, creature) | ||
if monster:getType():isRewardBoss() then | ||
monster:setReward(true) | ||
end | ||
end | ||
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mType.onDisappear = function(monster, creature) | ||
end | ||
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mType.onMove = function(monster, creature, fromPosition, toPosition) | ||
end | ||
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mType.onSay = function(monster, creature, type, message) | ||
end | ||
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mType:register(monster) |
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