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Godot 4: Touch screen pans and zooms on canvas by using drag and pinch #323

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@m-GDEV m-GDEV commented Jan 10, 2025

Same as #227 but ported for Godot 4


I noticed the zooming and panning is not smooth, but very jagged, when using my fingers on my 2-in-1.

Does someone know what might be causing this issue?

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mbrlabs commented Jan 13, 2025

I noticed the zooming and panning is not smooth

Might be the background low-fps mode/power saving mode. It's not noticeable when using the mouse but might be with touch controls. In the Lorien settings try to increase the background fps to 60 (should be around 5 by default).

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m-GDEV commented Jan 14, 2025

That fixed the issue, thanks!

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