User friendly C++ Game Engine for Desktop
Current features:
- Blinn-Phong Lighting & 3d rendering
- Simple batching
- Model import
- Skybox & Distance based Fog
- Normal map support
- Particle system
- Shadow mapping
- Audio Implementation
- GUI Support /w Imgui
Roadmap:
- Post processing (Bloom,motion blur)
- PBR Rendering
- MSAA && FXAA & TAA support
- Global Illumination
- Script layering for engine and game code separation
- Physics engine implementation
- Qt for long-term editor ui.
- UI system
- Volumetric lighting
- Vulkan support
- D3d12 support