=============
C++ Game Engine based on SDL
#Note: The project is still in early development and a hobby project.
The project in actual sense is not a true a game engine but rather a personal framework for use in developing 2d games, simulations and exploring the mechanics used in developing classical games.
The project itself compiles but is not executable as it only provides a basic framework for the development of games.
#Usage: This micro framework is not intended to be a dynamic or static lib. Its meant to be forked and built upon or the relevant parts extracted.
#Dependencies for building the project:
- sdl2
- sdl2_image
- sdl2_ttf
- sdl2_mixer
- libtinyxml2
- libtmxparser - https://github.com/andrewrk/tmxparser
##Features
- TextureManager
- SoundManager
- InputManager
- StateMachine
- Vectors
- Levels
- Basic Game States
- Timer
- Window Manager
- Basic Game Object
- Generic Object Manager
- OpenGL Support
- SFML support
- Networking
- Tmx Object Parsing
- Joystick Support
- Samples