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Implement activity log to create and delete virtual machines #421
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nturinski
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,67 @@ | ||
/*--------------------------------------------------------------------------------------------- | ||
* Copyright (c) Microsoft Corporation. All rights reserved. | ||
* Licensed under the MIT License. See License.txt in the project root for license information. | ||
*--------------------------------------------------------------------------------------------*/ | ||
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import { activityFailContext, activityFailIcon, activityProgressContext, activityProgressIcon, activitySuccessContext, activitySuccessIcon, AzureWizardExecuteStep, createUniversallyUniqueContextValue, GenericParentTreeItem, GenericTreeItem, type ExecuteActivityOutput, type IActionContext } from "@microsoft/vscode-azext-utils"; | ||
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export abstract class AzureWizardActivityOutputExecuteStep<T extends IActionContext> extends AzureWizardExecuteStep<T> { | ||
protected abstract getSuccessString(context: T): string; | ||
protected abstract getProgressString(context: T): string; | ||
protected abstract getFailString(context: T): string; | ||
abstract stepName: string; | ||
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public createSuccessOutput(context: T): ExecuteActivityOutput { | ||
return createExecuteActivityOutput(context, { | ||
activityStatus: 'Success', | ||
label: this.getSuccessString(context), | ||
stepName: this.stepName | ||
}); | ||
} | ||
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public createProgressOutput(context: T): ExecuteActivityOutput { | ||
return createExecuteActivityOutput(context, { | ||
activityStatus: 'Progress', | ||
label: this.getProgressString(context), | ||
stepName: this.stepName | ||
}); | ||
} | ||
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public createFailOutput(context: T): ExecuteActivityOutput { | ||
return createExecuteActivityOutput(context, { | ||
activityStatus: 'Fail', | ||
label: this.getFailString(context), | ||
stepName: this.stepName | ||
}); | ||
} | ||
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} | ||
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function createExecuteActivityOutput(context: IActionContext, options: { | ||
stepName: string | ||
activityStatus: 'Success' | 'Fail' | 'Progress', | ||
label: string | ||
}): ExecuteActivityOutput { | ||
const activityContext = options.activityStatus === 'Success' ? activitySuccessContext : options.activityStatus === 'Fail' ? activityFailContext : activityProgressContext; | ||
const contextValue = createUniversallyUniqueContextValue([`nsgCreateStep${options.activityStatus}Item`, activityContext]); | ||
Check failure on line 46 in src/commands/AzureWizardActivityOutputExecuteStep.ts GitHub Actions / Build / Build
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const label = options.label; | ||
const iconPath = options.activityStatus === 'Success' ? activitySuccessIcon : options.activityStatus === 'Fail' ? activityFailIcon : activityProgressIcon; | ||
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const item = options.activityStatus === 'Fail' ? | ||
// there is logic that will automatically tack on error items as children if thrown in that step so return a parent tree item | ||
new GenericParentTreeItem(undefined, { | ||
contextValue, | ||
label, | ||
iconPath | ||
}) : | ||
new GenericTreeItem(undefined, { | ||
contextValue, | ||
label, | ||
iconPath | ||
}); | ||
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return { | ||
item, | ||
message: options.label | ||
} | ||
} |
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I like it. For most cases it will simplify quickly hooking up new steps. For more custom cases, we can implement the execute step manually or overwrite the existing methods here.
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Yeah, my thoughts exactly.