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Allow up to 16 texture atlas pages and use fixed arrays in the shader #234692

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merged 3 commits into from
Nov 26, 2024

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@Tyriar Tyriar commented Nov 26, 2024

The limit on my machine is 256 (and the default according to mdn) which is a little excessive. Setting to a fixed 16 should cover the majority of cases. This can be refined later when we run into problems.

Fixes #227100

This will allow users to zoom in on most machines and not hit the limit.

@Tyriar Tyriar added this to the November 2024 milestone Nov 26, 2024
@Tyriar Tyriar self-assigned this Nov 26, 2024
@Tyriar Tyriar merged commit a800c5d into main Nov 26, 2024
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@Tyriar Tyriar deleted the tyriar/227100 branch November 26, 2024 18:59
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Editor GPU: Support atlas page texture layers up to the maximum supported
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