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MineClonia compat (#677)
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nonfreegithub authored Aug 16, 2024
1 parent 368b294 commit 9ff3ab1
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2 changes: 2 additions & 0 deletions .luacheckrc
Original file line number Diff line number Diff line change
Expand Up @@ -27,6 +27,8 @@ read_globals = {
"table.insert_all",
"vector",
"VoxelArea",
"mcl_dyes",
"mcl_sounds",
}

globals = {"mesecon"}
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43 changes: 43 additions & 0 deletions mesecons_gamecompat/compat_mcl.lua
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@@ -0,0 +1,43 @@

--Aliases

minetest.register_alias("mesecons_gamecompat:chest", "mcl_chests:chest")
minetest.register_alias("mesecons_gamecompat:chest_locked", "mcl_chests:chest")
minetest.register_alias("mesecons_gamecompat:coalblock", "mcl_core:coalblock")
minetest.register_alias("mesecons_gamecompat:cobble", "mcl_core:cobble")
minetest.register_alias("mesecons_gamecompat:glass", "mcl_core:glass")
minetest.register_alias("mesecons_gamecompat:lava_source", "mcl_core:lava_source")
minetest.register_alias("mesecons_gamecompat:mese", "mesecons:redstoneblock")
minetest.register_alias("mesecons_gamecompat:mese_crystal", "mesecoms:redstone")
minetest.register_alias("mesecons_gamecompat:mese_crystal_fragment", "mesecons:redstone")
minetest.register_alias("mesecons_gamecompat:obsidian_glass", "mcl_core:glass")
minetest.register_alias("mesecons_gamecompat:stone", "mcl_core:stone")
minetest.register_alias("mesecons_gamecompat:steel_ingot", "mcl_core:iron_ingot")
minetest.register_alias("mesecons_gamecompat:steelblock", "mcl_core:steelblock")
minetest.register_alias("mesecons_gamecompat:torch", "mcl_torches:torch")

if minetest.get_modpath("mcl_dyes") then
for color, def in ipairs(mcl_dyes.colors) do
minetest.register_alias("mesecons_gamecompat:dye_" .. def.mcl2, "mcl_dyes:" .. color)
end
end

-- Sounds

mesecon.node_sound.default = mcl_sounds.node_sound_defaults()
mesecon.node_sound.glass = mcl_sounds.node_sound_glass_defaults()
mesecon.node_sound.leaves = mcl_sounds.node_sound_leaves_defaults()
mesecon.node_sound.stone = mcl_sounds.node_sound_stone_defaults()
mesecon.node_sound.wood = mcl_sounds.node_sound_wood_defaults()

if minetest.get_modpath("mcl_fire") then
mesecon.sound_name.fire = "fire_fire"
end

if minetest.get_modpath("mcl_tnt") then
mesecon.sound_name.explode = "tnt_explode"
end

-- Textures

mesecon.texture.steel_block = "default_steel_block.png"
5 changes: 5 additions & 0 deletions mesecons_gamecompat/init.lua
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Expand Up @@ -13,3 +13,8 @@ if minetest.get_modpath("default") then
minetest.log("info", "Mesecons: detected Minetest Game for game compatibility")
dofile(minetest.get_modpath("mesecons_gamecompat").."/compat_mtg.lua")
end

if minetest.get_modpath("mcl_core") then
minetest.log("info", "Mesecons: detected MineClonia Game for game compatibility")
dofile(minetest.get_modpath("mesecons_gamecompat").."/compat_mcl.lua")
end
2 changes: 1 addition & 1 deletion mesecons_gamecompat/mod.conf
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@@ -1,3 +1,3 @@
name = mesecons_gamecompat
depends = mesecons
optional_depends = fire, default, dye, mesecons_mvps, tnt
optional_depends = fire, default, dye, mesecons_mvps, tnt, mcl_fire, mcl_core, mcl_dye, mcl_tnt

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