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- Update README.md
- Update LICENSE.MIT
- Release 0.2.0
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Matt Potts committed Feb 3, 2021
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2 changes: 1 addition & 1 deletion LICENSE.MIT
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MIT License

Copyright (c) 2020 Spacemandev
Copyright (c) 2021 misterpotts

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
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48 changes: 16 additions & 32 deletions README.md
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![](https://img.shields.io/badge/Foundry-v0.7.9-informational)
<!--- Downloads @ Latest Badge -->
<!--- replace <user>/<repo> with your username/repository -->
<!--- ![Latest Release Download Count](https://img.shields.io/github/downloads/misterpotts/fabricate/latest/module.zip) -->
![Latest Release Download Count](https://img.shields.io/github/downloads/misterpotts/fabricate/latest/module.zip)

<!--- Forge Bazaar Install % Badge -->
<!--- replace <your-module-name> with the `name` in your manifest -->
<!--- ![Forge Installs](https://img.shields.io/badge/dynamic/json?label=Forge%20Installs&query=package.installs&suffix=%25&url=https%3A%2F%2Fforge-vtt.com%2Fapi%2Fbazaar%2Fpackage%2Ffabricate&colorB=4aa94a) -->

# Changelog
Version 0.0.1 is not yet usable! :( I'm still in the early stages of figuring out FoundryVTT development and re-learning
Typescript.

# Description
Fabricate is a module for FoundryVTT in the early stages of development. It's my first module, and my first TypeScript
project in almost 10 years.

Once complete, Fabricate will provide a game-system-agnostic crafting system for FoundryVTT.

If you'd like to be involved I'd be happy to talk to you about how you could help out.
## Version 0.2.0
- Crafting now considers and decrements quantities from owned items in an actor's inventory when crafting and consuming components

## Manifest Plus
Adds the following fields to the manifest for package browsers to pick up and show information better:
## Version 0.1.0
- Support for the D&D 5E Game System in foundry
- Crafting can now be performed from a recipe in an actor's inventory - just open the item sheet, go to the Recipe tab and click 'Craft'

```
- includes: [] # list of files to include in the zip
- icon: "" # link to icon img
- cover: "" #link to cover img
- screenshots: [] #links to screenshot images
- video: ""
- authors: [
{
"name": "misterpotts",
"email": "[email protected]"
}
]
```
# Description
Fabricate is a module for Foundry VTT in the early stages of development. Once complete, Fabricate will provide a game-system-agnostic crafting system for Foundry VTT.

## Versioned Releases
Here's a quick preview of one of the early features - crafting from a Recipe.

The Github Actions script will automatically create a Latest release which will always have a module.json that points to
the latest release, and a versioned release whenever you update the version in your module.json.
![](/screens/fabricate-preview-2.gif)

This allows people who depend on a specific version of your module to just install that and be version locked. The
versioned releases will *not* auto update.
If you'd like to be involved I'd love to have some help! I'm always happy to talk to you about how people can contribute.

# License
MIT License. PRs welcome.
This software is distributed with an MIT License.

# Attribution
Based on a FVTT Typescript Module [Template](https://github.com/League-of-Foundry-Developers/foundry-typescript-template) provided
by the League of Extraordinary Foundry Developers and attributed to Spacemandev.
48 changes: 16 additions & 32 deletions dist/README.md
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![](https://img.shields.io/badge/Foundry-v0.7.9-informational)
<!--- Downloads @ Latest Badge -->
<!--- replace <user>/<repo> with your username/repository -->
<!--- ![Latest Release Download Count](https://img.shields.io/github/downloads/misterpotts/fabricate/latest/module.zip) -->
![Latest Release Download Count](https://img.shields.io/github/downloads/misterpotts/fabricate/latest/module.zip)

<!--- Forge Bazaar Install % Badge -->
<!--- replace <your-module-name> with the `name` in your manifest -->
<!--- ![Forge Installs](https://img.shields.io/badge/dynamic/json?label=Forge%20Installs&query=package.installs&suffix=%25&url=https%3A%2F%2Fforge-vtt.com%2Fapi%2Fbazaar%2Fpackage%2Ffabricate&colorB=4aa94a) -->

# Changelog
Version 0.0.1 is not yet usable! :( I'm still in the early stages of figuring out FoundryVTT development and re-learning
Typescript.

# Description
Fabricate is a module for FoundryVTT in the early stages of development. It's my first module, and my first TypeScript
project in almost 10 years.

Once complete, Fabricate will provide a game-system-agnostic crafting system for FoundryVTT.

If you'd like to be involved I'd be happy to talk to you about how you could help out.
## Version 0.2.0
- Crafting now considers and decrements quantities from owned items in an actor's inventory when crafting and consuming components

## Manifest Plus
Adds the following fields to the manifest for package browsers to pick up and show information better:
## Version 0.1.0
- Support for the D&D 5E Game System in foundry
- Crafting can now be performed from a recipe in an actor's inventory - just open the item sheet, go to the Recipe tab and click 'Craft'

```
- includes: [] # list of files to include in the zip
- icon: "" # link to icon img
- cover: "" #link to cover img
- screenshots: [] #links to screenshot images
- video: ""
- authors: [
{
"name": "misterpotts",
"email": "[email protected]"
}
]
```
# Description
Fabricate is a module for Foundry VTT in the early stages of development. Once complete, Fabricate will provide a game-system-agnostic crafting system for Foundry VTT.

## Versioned Releases
Here's a quick preview of one of the early features - crafting from a Recipe.

The Github Actions script will automatically create a Latest release which will always have a module.json that points to
the latest release, and a versioned release whenever you update the version in your module.json.
![](/screens/fabricate-preview-2.gif)

This allows people who depend on a specific version of your module to just install that and be version locked. The
versioned releases will *not* auto update.
If you'd like to be involved I'd love to have some help! I'm always happy to talk to you about how people can contribute.

# License
MIT License. PRs welcome.
This software is distributed with an MIT License.

# Attribution
Based on a FVTT Typescript Module [Template](https://github.com/League-of-Foundry-Developers/foundry-typescript-template) provided
by the League of Extraordinary Foundry Developers and attributed to Spacemandev.
2 changes: 1 addition & 1 deletion dist/module.json
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"discord": "ComicXero#0255"
}
],
"version": "0.1.0",
"version": "0.2.0",
"minimumCoreVersion": "0.7.9",
"compatibleCoreVersion": "0.7.9",
"manifestPlusVersion": "1.0.0",
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2 changes: 1 addition & 1 deletion package.json
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{
"name": "fabricate",
"version": "0.1.0",
"version": "0.2.0",
"description": "A system-agnostic, flexible crafting module for FoundryVT",
"main": "index.js",
"scripts": {
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2 changes: 1 addition & 1 deletion src/module.json
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"discord": "ComicXero#0255"
}
],
"version": "0.1.0",
"version": "0.2.0",
"minimumCoreVersion": "0.7.9",
"compatibleCoreVersion": "0.7.9",
"manifestPlusVersion": "1.0.0",
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