Pong programmed for the NES using NESASM (6502)
(Requires NESASM3 compiler and an NES emulator)
- run
nesasm3 pong.asm
in powershell - Load the outputted
.NES
file into an emulator
- Boilerplate obtained from NerdyNights (http://nintendoage.com/pub/faq/NA/index.html?load=nerdy_nights_out.html#)
- yychr and NESst for tile and nametable editing