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IIDX 31 010: increase mdb buffer for omni #369

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merged 1 commit into from
Oct 13, 2024
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drmext
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@drmext drmext commented Oct 12, 2024

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@mon mon merged commit a511c96 into mon:master Oct 13, 2024
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@AllanCat
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Dunno why it end up here, but as author here's some more information:

Theoretically this dynamic alloc patch for music_data.bin should works perfectly up to ~7 MB (by changing two 00 00 60 00 in the offsets to greater value). However when exceeding 7 MB the game will starting to lack some text display, and the larger mdb file is, the less text game displays (although it doesn't affect actual game play).

What I assume is that there's still static allocated buffer(s) related to music_data.bin which overflows and overlapping the font buffer, it'd nice if someone could figure out how to reroute this issue.

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drmext commented Oct 16, 2024 via email

@drmext drmext deleted the upstream branch October 29, 2024 18:04
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drmext commented Dec 16, 2024

For future reference, here's an IDA script to automatically create this patch.
unknown

https://github.com/drmext/iidx-datatools/blob/master/ida_mdb_limit_patch_finder.py

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3 participants