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Fix isPlayerHudComponentVisible incompatible with command showhud #1609

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2 changes: 2 additions & 0 deletions Client/game_sa/CHudSA.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -276,6 +276,8 @@ bool CHudSA::IsComponentVisible(eHudComponent component)
SHudComponent* pComponent = MapFind(m_HudComponentMap, component);
if (pComponent)
{
if (g_pCore->GetGame()->GetHud()->IsDisabled())
return false;
// Determine if invisible by matching data with disabled values
uchar* pSrc = (uchar*)(&pComponent->disabledData);
uchar* pDest = (uchar*)(pComponent->uiDataAddr);
Expand Down